Author Topic: Tuxemon  (Read 7785 times)

Offline luke83

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Tuxemon
« on: September 04, 2014, 11:59:01 pm »
Just started watching Pokemon with the kids and went looking for a open sourve variety, well i found one in development and wanted to share...
https://www.tuxemon.org/
https://forum.tuxemon.org/

Still very early stages but it looks promising.
Check it out
« Last Edit: September 05, 2014, 05:56:00 am by luke83 »

Offline pmprog

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Re: Tuxemon
« Reply #1 on: September 05, 2014, 03:34:34 pm »
You'd probably want to check this out too then
https://pokemon3d.net/

Offline Hythlodaeus

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Re: Tuxemon
« Reply #2 on: September 06, 2014, 06:39:55 pm »
Have you heard of the Pokemon Sage game the 4chan board /vp/ is developing? They're using RPGMaker as the main tool, but theoretically one could run it on EasyRPG as well.

Additionally ALL of the artwork content is completely unlicensed. So if one would wish to use it on a game like Tuxemon, they would be free to.

https://capx.wikia.com/wiki/CAPX_Wiki
« Last Edit: September 06, 2014, 06:41:26 pm by Hythlodaeus »

Offline luke83

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Re: Tuxemon
« Reply #3 on: September 13, 2014, 11:21:31 pm »
Hey thanks guys, the other look very interesting even if there not opensource :P

Found this on the Pokemon Sage site, thought it was rude but honest..."This project has been built up and created by the anonymous community of 4chan's /vp/ board. It is created by /vp/ and for /vp/, which is one reason why newcomers aren't always appreciated if they originate outside of 4chan"

Looks like they are using ripped sprites, not exactly what the Tuxemon project plans on doing.  Can anyone here draw Pokemon, could use a few Original designs for Tuxemon to get the ball rolling.
« Last Edit: September 14, 2014, 01:54:10 pm by luke83 »

Offline pmprog

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Re: Tuxemon
« Reply #4 on: September 17, 2014, 05:15:53 pm »
Hey thanks guys, the other look very interesting even if there not opensource :P

Found this on the Pokemon Sage site, thought it was rude but honest..."This project has been built up and created by the anonymous community of 4chan's /vp/ board. It is created by /vp/ and for /vp/, which is one reason why newcomers aren't always appreciated if they originate outside of 4chan"

Looks like they are using ripped sprites, not exactly what the Tuxemon project plans on doing.  Can anyone here draw Pokemon, could use a few Original designs for Tuxemon to get the ball rolling.

https://www.pixeljoint.com/pixels/challenge_item.asp?id=1018

You could maybe check with some authors in that challenge (you won't want mine though, mine's not very pokemon-y)

Some pretty nice ones:
https://www.pixeljoint.com/pixelart/21750.htm
https://www.pixeljoint.com/pixelart/21749.htm
https://www.pixeljoint.com/pixelart/21821.htm

Offline luke83

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Re: Tuxemon
« Reply #5 on: September 20, 2014, 03:47:14 pm »
Cool i will check them out...

Been building my first map...shame there is still heaps of work needed on the Engine, i hope the Lead doesn't loose interest, i have been trying to get more members on the forums ( right now there is 3 others and there all directly linked to project), so far no one new has joined it from my efforts.


https://forum.tuxemon.org/index.php

Offline pmprog

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Re: Tuxemon
« Reply #6 on: September 22, 2014, 11:06:26 am »
I've joined the fourm now, not sure how much I'll be able to help, struggling with my own projects atm.

Offline luke83

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Re: Tuxemon
« Reply #7 on: September 22, 2014, 01:17:42 pm »
I've joined the fourm now, not sure how much I'll be able to help, struggling with my own projects atm.
LOL i hope you didn't join out of pitty :P

Offline pmprog

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Re: Tuxemon
« Reply #8 on: September 22, 2014, 10:35:19 pm »
Not at all. I'd be interested to see how this goes. Would like to contribute, but I've already got too much on, so I'll just provide some support.

(That said, if you do a tutorial on making maps with Tiled, I might try and squeeze something in)

Offline luke83

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Re: Tuxemon
« Reply #9 on: September 23, 2014, 12:49:37 pm »
Not at all. I'd be interested to see how this goes. Would like to contribute, but I've already got too much on, so I'll just provide some support.

(That said, if you do a tutorial on making maps with Tiled, I might try and squeeze something in)

Tutorial for mapbuilding is shown in Wiki https://git.tuxemon.org:3000/tuxemon/tuxemon/wikis/creating-maps...  He does have a lot of the How to's written out with step by step instructions, would love to see more people have a go :P

Offline pmprog

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Re: Tuxemon
« Reply #10 on: September 23, 2014, 02:37:30 pm »
Cool, I'll see if I get any time