Author Topic: [WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997  (Read 155818 times)

Offline KingMob4313

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[WIP][Beta][MegaMod]Equal Terms 2.0 - Beta 1.997
« on: September 02, 2014, 05:21:34 am »
Working of the basis of my Equal Terms 1.0 mod, I've now expanded the mod out to all 3 tech levels. There are now full fire-team weapons for gunpowder (with alloy ammo), laser and plasma. 

The fire-team weapons are: Pistol, Magnum, SMG, Assault Rifle, Designated Marksman's Rifle, Sniper Rifle, Light Machine Gun/Saw.

Right now the mod has been divided up into three sections

Wolfram Lance: Tier 0 (base human) and 0.5 (alloy ammo) weapons
Coherency: Tier 1 Laser weapons
Fourth State: Plasma Weapons

Here's a sneak peek:



UPDATE:

Latest version here:
Latest Beta: 1.9991

Warnings: The listorders are a complete mess, but will be fixed before final.

This version contains all the conventional, laser, and plasma tanks.

Let me know what you guys think:

https://dl.dropboxusercontent.com/u/1502368/EqualTerms1.9991Beta.zip

Version 1.9991
 - Added Laser Tanks
  - Laser GMG + Improved 40mm Grenade
  - Laser Cannon + Improved 40mm Grenade
  - Improved Heavy Rocket + Laser SMG
  - Improved Light Rocket + Laser SMG
- Added Plasma Tanks
  - Laser GMG + 40mm Alien Grenade
  - Laser Cannon + 40mm Alien Grenade
  - (missing blaster tank, sorry!)

  - fixed missing sawammo.gif
« Last Edit: November 11, 2014, 02:27:12 am by KingMob4313 »

Offline KingMob4313

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Re: Equal Terms 2.0 [WIP]
« Reply #1 on: September 02, 2014, 05:23:54 am »
More screenshots:

Now, the mod will be released soon, but I am going to be away from my mod tools for a week and it needs more testing.

Should be released 2nd week of September.

Offline pkrcel

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #2 on: September 02, 2014, 10:00:17 am »
Maan, release as beta please :-P

Offline KingMob4313

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #3 on: September 02, 2014, 11:31:01 pm »
Maan, release as beta please :-P


I'll link a beta in the next message I post.  I'm not going to post it to the mod site until I have an opportunity to test all the last minute changes to fix the massive handobs issues I was having and push out one more change related to the Hyperwave Decoder. (Item: Hyperwave Encoder. Only in alien bases, needed to build hyperwave decoder due to use of one-time pad in UFOs)


Offline Infini

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #4 on: September 02, 2014, 11:33:53 pm »
I would like to translate v2.0 in French if you permit me.

Offline pkrcel

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #5 on: September 02, 2014, 11:35:19 pm »
I've read about that, nice idea....full support for a not as easily accessible HWD, thou in my current game it could have been a problem since I HAD to LET aliens plant a base.....weird

Offline KingMob4313

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #6 on: September 03, 2014, 04:38:37 am »
I would like to translate v2.0 in French if you permit me.

I would absolutely be honored if you translated the mod.  Much of your previous work can be reused.

Okay, pkrcel and infiniti, the mod is attached below.

LINK IS HERE: https://dl.dropboxusercontent.com/u/1502368/EqualTerms1.975Beta.zip

Offline KingMob4313

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #7 on: September 03, 2014, 04:41:47 am »
I would like to translate v2.0 in French if you permit me.

And if you notice any places I repeat words, please not them, I saw a few earlier today, but I forgot where they were.  Something about using capabilities twice in the same line.

Offline Infini

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #8 on: September 03, 2014, 05:02:39 am »
I start tomorrow (translation).  I already did some minor corrections (strings not fitting in the screen when we select "Armor" in "Equip Craft", nothing serious.
The rest seems OK.

Your mod is fantastic.  I hope that you succeed.  Very realistic.

 :D

Offline pkrcel

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #9 on: September 03, 2014, 12:43:16 pm »
Downloading now, I'll start a new palythorugh with this

Offline ThatDude

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #10 on: September 04, 2014, 07:04:21 am »
The sniper rifle ammunition is found under the marksman rifle in the listorder rather than under the sniper rifle.

Offline pkrcel

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #11 on: September 04, 2014, 02:30:46 pm »
Quote
change related to the Hyperwave Decoder. (Item: Hyperwave Encoder. Only in alien bases, needed to build hyperwave decoder due to use of one-time pad in UFOs)

Just for info, but is this intended to be to have one that is researchable and then you can build any number of HWD?

Or is it a 1:1 ratio? (I surely hope not ;D )


Offline KingMob4313

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #12 on: September 04, 2014, 04:32:36 pm »
Just for info, but is this intended to be to have one that is researchable and then you can build any number of HWD?

Or is it a 1:1 ratio? (I surely hope not ;D )

I wasn't intending it to require the item to build one, but that's a hilarious idea.

Nah, I am not that mean.

Offline KingMob4313

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #13 on: September 04, 2014, 04:50:39 pm »
Any horrifying bugs yet?

Offline ThatDude

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Re: Equal Terms 2.0 [WIP][MegaMod]
« Reply #14 on: September 05, 2014, 02:22:32 am »
Any horrifying bugs yet?
I posted a not so horrifying bug earlier, It's an easy fix, but I'm not sure everybody would want to go through the ruleset and change your sniper rifle clips's listorder.  ;)