I think that X-Com uses a penetration-based damage model. Which means that higher energy and lower calibre trumps over momentum (though with .270 winchester, momentum would still be a bit higher for the rifle bullet).
Thank you, I stand corrected about the pistol.
In reality (like, real world reality) the formula for Penetration works alot like this:
60 x Mass x Velocity Multiplier x Density of Target-1 x Diameter-2(units are grams, meters per sec, grams per cubic cm, millimeters for diameter)
The Velocity multiplier is
LOG[ ((Bullet Density x Velocity2) + Bullet Tensile Strength) x (Tensile Strength of Target)-1 ]So if you have a Hardened Steel bullet shooting a Hardened Steel target at 750 meters per second (roughly high powered rifle speed) the Velocity multiplier will be LOG[ ((7.8 g/cm x 750
2) +120000 Pa) / 120000 Pa ] = ~1.57 (unitless)
Completing this equation if the bullet weighs 150 grains (9.75 grams) and is 7.62mm wide the overall Ideal penetration will be . . . (this is for a 7.62mm all-steel armor piercing round)
9.75 x 94.2 x 7.8
-1 x 7.62
-2 = ~2 cm of hardened steel armor
Using the example of a .50BMG armor piercing round (43g @ 850m/s) will produce penetration of 3.45 cm against likewise armored material (which makes sense because even a standard ball round will penetrate 1.5cm of steel plate armor).
Granted its not a foolproof equation, such as when you introduce things like Incendiary Armor Piercing or Hollowpoint expansion, but it is derived from one involving alot more physics, condensed into simple logarithms rather than integrals. And it is an excellent guide for figuring out the ballpark figure (probably within 25%) where the penetration for something is going to be.
(as for my source, I found it back in 2006 at random, and have been putting it to the test ever since then, and have since lost the webpage link and documentation for it)
The relationship between Penetration and Velocity is not linear. And it increases at a slower than 1:1 ratio as velocity increases, but since its based on a number of factors its not readily apparent how it will be affected.
Evidently the Material Strength of the bullet also doesnt matter as much as its Density. But since a bullet breaking up or deforming would effecitvely alter its Diameter mid-penetration it does matter,more than this equation suggests.
And all of that was just to let you know . . . that the Energy of the shot really doesnt matter, despite common conception of it. Its more like Momentum vs. Diameter rather than Energy (and its even less than Momentum because Velocity is not at a 1:1 ratio).
If you want to increase penetration, Lower the Velocity, and increase the Mass, while decreasing the Diameter.
An ideal penetrating bullet will be long and rod-shaped, made out of Tungsten (almost as heavy as uranium), and it will be narrow. Like a Flechette. Except it needs to be wide enough not to snap under pressure so it can't be sub-caliber like the (less than 5mm) rounds developed in the 60s.
So getting shot with something cruising at poor pistol velocity could end up with more penetration than a .50, though it would be heavier and because of ballistic arc it wouldnt have as much range.
Though a heavier bullet also has better range than another one going the same speed because of Air Resistance, which acts like the bullet has to penetrate the air just as much as the target itself.
What Velocity does for you is it increases the Range of the shot and it increases the Physical Damage that it causes on impact. It does increase the penetration, but not by much. And it comes at a great cost of energy to push it up to speed.
This also debunks the notion of a Railgun having excellent penetration. Yes a railgun has good penetration but according to these calculations the realistic velocity a railgun might have (about as fast as an orbiting satellite, something like 10 times rifle velocity) . . . would only be like 2-3 times as much by weight.
What it does do is an absolutely enormous amount of Physical Damage, and have a flat trajectory arc like a laser.
(and you can forget "relatavistic" railgunss, since as soon as it fires it will generate a nuclear strength explosion from pushing the air out of the way in front of the gun, good way to kill yourself)