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[BUG]Personal armor sprites
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Topic: [BUG]Personal armor sprites (Read 3381 times)
NeoWorm
Colonel
Posts: 104
[BUG]Personal armor sprites
«
on:
August 17, 2014, 05:26:42 pm »
There is slight graphical bug with Personal Armor sprites. Arm sprites for walking animation to south-west (down and left) are switched in original .SPK file. That results in left arm (the arm at the background) being rendered over the body.
from ufopaedia - these two sets of sprites:
xcom_1136 - xcom_1143 left arm (walking animation facing 004)
xcom_1144 - xcom_1151 right arm (walking animation facing 004)
Was this present in original X-Com too?
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clownagent
Colonel
Posts: 380
Re: [BUG]Personal armor sprites
«
Reply #1 on:
August 21, 2014, 10:57:00 pm »
I never saw this error.
Attached is the sprite sheet of the personal armor extracted with pckview.
Are there any switched sprites?
«
Last Edit: August 21, 2014, 11:21:03 pm by clownagent
»
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moriarty
Commander
Posts: 1421
Re: [BUG]Personal armor sprites
«
Reply #2 on:
August 22, 2014, 10:39:32 am »
the sprite groups should always be <left arm> - <right arm> - <legs>. perhaps someone could recolor the arms (like "all left arms red"), and check what happens in-game?
(I also never heard of this bug.)
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[BUG]Personal armor sprites