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Author Topic: Calling all modders and artists  (Read 7527 times)

Offline K1lo

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Calling all modders and artists
« on: August 16, 2014, 03:17:38 pm »
Heylo all!

I've been a long time lurker on these forums and frankly any XCOM project. In the past I spent a lot of time playing multiplayer UFO2000 (even when it was version 0.2.x and developed by a single Russian dev before being taken on by the current team) and not to mention the fact that I play UFO:EU and Apoc through at least once a year on average.

So what is this post about? Well for the last two years I've been exercising my XCOM addiction by creating an indie game called Isomer which is kind of cross between classic XCOM games with a bit of open world sandbox thrown in. I've been working solo as the sole developer in this time with the occasional input of a part time artist. Isomer has now been released on Steam as an early access title.

But this isn't a spammy post trying to advertise my project, I need help  :o! I need people to create weapons and world objects! The reason I'm posting on here is because of the awesome stuff I keep seeing on the modding boards and I'm hoping to lure some of you guys over to my project.

What will you get if you contribute artwork that goes into Isomer? Well a free Steam key for Isomer naturally, your name included in the game about screen and (potentially, we'd have to talk about the details) some money too.

If you're interested let me know, this is a link to the game Steam page which has screenshots and videos for more information.

Offline Solarius Scorch

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Re: Calling all modders and artists
« Reply #1 on: August 16, 2014, 05:10:35 pm »
Well, if it helps, feel free to take any items I made. Just please give credits when it's due.

I know it's not much, but it's a start. :)

And give me a shout if you want something, so that I can confirm that the object was actually made by me.

Offline K1lo

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Re: Calling all modders and artists
« Reply #2 on: August 16, 2014, 06:56:33 pm »
Thanks Solarius, but I don't want to just reuse existing content.. really looking for something to be made for Isomer (although it can be heavily based on previous stuff you've made for OpenXCOM for example).

Also, just seen you're from Krakow! I was there a few weeks ago!!

Offline Solarius Scorch

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Re: Calling all modders and artists
« Reply #3 on: August 16, 2014, 06:58:22 pm »
Thanks Solarius, but I don't want to just reuse existing content.. really looking for something to be made for Isomer (although it can be heavily based on previous stuff you've made for OpenXCOM for example).

This is possible, though I guess it would require a lot of coordination and probably a different forum.

Also, just seen you're from Krakow! I was there a few weeks ago!!

Pity you're gone by now. :D

Offline K1lo

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Re: Calling all modders and artists
« Reply #4 on: August 16, 2014, 07:21:57 pm »
This is possible, though I guess it would require a lot of coordination and probably a different forum.

Pity you're gone by now. :D

The official forum can be found here - https://ionisingsoftware.co.uk/forum/index.php
I'll DM you my email and skype, hopefully we can co-ordinate on there!

And I'm always in Krakow because I have family there, in fact if it wasn't for a quirk of fate I'd be there right now .. spooky!  :P

Offline RSSwizard

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Re: Calling all modders and artists
« Reply #5 on: August 27, 2014, 11:20:31 pm »
I wouldnt have minded doing a bunch of sprite work, but from the screenshots ive seen it doesnt look like my kinda style. Its great to have more games like this, but im a fan of much darker more horror-like and gritty stuff (like TFTD).

Offline Diemaco

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Re: Calling all modders and artists
« Reply #6 on: September 05, 2014, 10:31:02 pm »
I might be on-board. I don't have too much to show, but take a look at my mod Harvest for what I have done so far and see if you like/dislike my style of art. Please do let me know if you like/dislike it.