Actually it's been a long time since I played with XcomUtil, much less its alt laser tech option. Heck, I think this is the first time I've seen that Hovertank/Laser. Or maybe I just forgot about it
Anyway, I need a little help. I'm trying to find a list of changes that the Alternate Laser Tech option makes, but I'm unable to find any online. I also can't check the game itself because the option doesn't seem to work with XcomUtil 9.7; the UFOpaedia entries are changed, but the weapon themselves are still the same (i.e., no materials needed to make lasers, plasmas can be manufactured just fine). And I certainly can't read those hexadecimals.
If we know what exactly got changed, then I or anyone else here can make the mod.