Author Topic: Is it possible for the game to randomly choose terrains for Base Defense?  (Read 2693 times)

Offline Hobbes

  • Commander
  • *****
  • Posts: 2102
  • Infiltration subroutine in progress
    • View Profile
While it seems that it is possible to add additional terrains to be randomly chosen for Base Defense:

Code: [Select]
alienDeployments:
  - type: STR_BASE_DEFENSE
    terrains:
      - XBASE
      - MILITARYBASE

The issue afterwards is how to assign map blocks to base modules since the code seems limited to only allowing 1 map block for each module, meaning that only 1 terrain/map block can be defined for each module:
Code: [Select]
facilities:
  - type: STR_ACCESS_LIFT
    mapName: XBASE_00

Despite my testing I can't seem to find a way to have both XBASE_00 and MILITARYBASE00 as the Access Lift, depending on the terrain. Any pointers on this issue?
« Last Edit: August 03, 2014, 01:20:34 am by Hobbes »