The Celatid animation consists of 25 frames +3 death frames, but it seems openxcom only uses the the first 8.
Does anybody know why the other 17 frames are not used? The unused frames seem to be related to the celatid ufopedia page, where we can see a meat bag plus a hovering celatid.
Frame 25 shows maybe one of those egges mentioned in the autopsy report. Maybe the celatid was meant to be laying eggs on its death.
Was all this not completely finished in the original game? Questions over questions ...