Can someone explain how the alienItemLevels work? I can't quite figure it out.
For example, how does:
- [0, 0, 0, 0, 0, 0, 0, 1, 1, 2]
Map to this:
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
- STR_MIND_PROBE
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
- STR_MIND_PROBE
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_MIND_PROBE