Author Topic: [Weapon] Medical Gas Grenade  (Read 15744 times)

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11454
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: [Weapon] Medical Gas Grenade
« Reply #15 on: July 04, 2014, 01:40:25 pm »
Roxis, I allowed myself to include your grenade in the FMP mod collection.
However, I changed the tech tree a little to make it more in line with the rest of the mod, mostly the Dart Rifle segment, which already deals with putting aliens to sleep. I hope you don't mind.

Offline davide

  • Commander
  • *****
  • Posts: 565
    • View Profile
Re: [Weapon] Medical Gas Grenade
« Reply #16 on: July 04, 2014, 06:13:28 pm »
Ok but ginger ammo no  ::)
 ;D ;D ;D ;D

Offline Chiko

  • Colonel
  • ****
  • Posts: 174
    • View Profile
Re: [Weapon] Medical Gas Grenade
« Reply #17 on: July 04, 2014, 09:21:26 pm »
non-lethal grenade, maybeh?

Offline ibanix

  • Captain
  • ***
  • Posts: 75
    • View Profile
Re: [Weapon] Medical Gas Grenade
« Reply #18 on: July 05, 2014, 12:44:18 am »
Nice idea, though I always thought the difficulty in capturing aliens prior to the stun launcher was a good part of the game.

I'd like it if smoke could effect them like it effects our soldiers....

Offline Gifty

  • Colonel
  • ****
  • Posts: 138
    • View Profile
Re: [Weapon] Medical Gas Grenade
« Reply #19 on: July 05, 2014, 01:10:20 am »
I've got it! Nerve gas.

Offline Unknown Hero

  • Colonel
  • ****
  • Posts: 176
    • View Profile
Re: [Weapon] Medical Gas Grenade
« Reply #20 on: July 05, 2014, 02:33:21 am »
Simply...

"Lullaby"

 ::)

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11454
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: [Weapon] Medical Gas Grenade
« Reply #21 on: July 05, 2014, 01:41:06 pm »
I think CP2020 had the "Hushpuppy" firearm. :)

Offline Unknown Hero

  • Colonel
  • ****
  • Posts: 176
    • View Profile
Re: [Weapon] Medical Gas Grenade
« Reply #22 on: July 05, 2014, 05:06:08 pm »
Quote
I think CP2020 had the "Hushpuppy" firearm. :)

"Hey, the Alien Commander is here, send me some Hushpuppies."  :D

More seriously, "Soporific Gas Grenade" would be nice.

Offline Aldorn

  • Commander
  • *****
  • Posts: 750
    • View Profile
Re: [Weapon] Medical Gas Grenade
« Reply #23 on: July 07, 2014, 01:27:20 am »
"Hey, the Alien Commander is here, send me some Hushpuppies."  :D

More seriously, "Soporific Gas Grenade" would be nice.

Sopogas Grenade

Offline ibanix

  • Captain
  • ***
  • Posts: 75
    • View Profile
Re: [Weapon] Medical Gas Grenade
« Reply #24 on: July 07, 2014, 01:58:36 am »
Doesn't smoke do the same thing? Is this 35 damage one time, or leaving a cloud over a few rounds, or what?

/confused

Offline Roxis231

  • Colonel
  • ****
  • Posts: 484
  • Catching the feral kitten hiding in my rubish bin
    • View Profile
Re: [Weapon] Medical Gas Grenade
« Reply #25 on: July 07, 2014, 02:04:12 am »
Doesn't smoke do the same thing? Is this 35 damage one time, or leaving a cloud over a few rounds, or what?

/confused

Ibanix

As far as I've seen in the game, smoke only seems to affect YOUR troops, not aliens or civilians.

Not sure if this is a bug/glitch or if it was coded that way.

Quote
Solarius Scorch on: July 04, 2014, 10:40:25 pm ยป

    Quote

Roxis, I allowed myself to include your grenade in the FMP mod collection.
However, I changed the tech tree a little to make it more in line with the rest of the mod, mostly the Dart Rifle segment, which already deals with putting aliens to sleep. I hope you don't mind.

Thanks - no problems with this.

Also, Interesting Names that you guys have been suggesting.
« Last Edit: July 07, 2014, 02:08:27 am by Roxis231 »

Offline ivandogovich

  • Commander
  • *****
  • Posts: 2381
  • X-Com Afficionado
    • View Profile
    • Ivan Dogovich Youtube
Re: [Weapon] Medical Gas Grenade
« Reply #26 on: July 25, 2014, 06:17:48 pm »
"Knockout Gas Grenade"  8)

Also, I think Smoke does affect aliens.  When I have probed them if they were exposed to smoke, I thought they were taking stun damage.  But smoke is so slow acting, it seems like it is not really useful for knock out purposes.

Cheers, Ivan :D

Edit: also: Does the gas affect soldiers?  How about in armor? i.e. if the cloud lingers and my troops run in, will they drop?
« Last Edit: July 25, 2014, 06:47:05 pm by ivandogovich »

Offline Roxis231

  • Colonel
  • ****
  • Posts: 484
  • Catching the feral kitten hiding in my rubish bin
    • View Profile
Re: [Weapon] Medical Gas Grenade
« Reply #27 on: July 25, 2014, 11:33:06 pm »
Ivandogovich - like the small launcher, It's a one time hit so it doesn't affect anything after it goes off.

but be warned, like the small launcher, it's non-discrimitory ie it hits every one.

Offline ivandogovich

  • Commander
  • *****
  • Posts: 2381
  • X-Com Afficionado
    • View Profile
    • Ivan Dogovich Youtube
Re: [Weapon] Medical Gas Grenade
« Reply #28 on: July 25, 2014, 11:36:02 pm »
Awesome. Thanks for the info.  May be more like a "Flash-Bang" grenade then. :)

I'd guess it leaves the same type of residue as stun bomb then. Not a proper smoke cloud.

Offline Roxis231

  • Colonel
  • ****
  • Posts: 484
  • Catching the feral kitten hiding in my rubish bin
    • View Profile
Re: [Weapon] Medical Gas Grenade
« Reply #29 on: July 25, 2014, 11:42:12 pm »
I think so, and thanks for the name idea - though I still haven't decided which one I will use.