Author Topic: [GRAPHICS][ARMORS] Colored armor ''update'' 26/03/2015  (Read 32240 times)

Offline shadics

  • Captain
  • ***
  • Posts: 54
    • View Profile
    • Email
Re: Color suit edited
« Reply #15 on: July 01, 2014, 05:20:39 am »
Quote
I love the designs. I think I'll borrow some to make new armour types... :)

Do these suits come with the helmet off inventory sprite? If they don't, would it be difficult for you to make them? I really think it adds a lot to the game.

Thank you!! Hahaha you can take the idea, and then show us how is it going :D

We won't recreate them again, we are only going to try to recolor them. Anyway, if i can't end the recolors, i'll leave it here, ready for someone else who want to finish it :)

EDIT: do you like something like that?:



Quote
These helm off black/blue armors are nice, it could be that I find some idea to use them

Will you provide related stuff ?

Thank you!
I don't really get what you want to say, with realted stuff. Did you mean, if we are going to release the mod?

pd: how i can upload the work?

EDIT: We are trying to make the other colours, combined with differents hairstyles!

Spoiler:


« Last Edit: July 02, 2014, 08:52:49 am by shadics »

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 10862
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
    • Email
Re: Color suit edited
« Reply #16 on: July 02, 2014, 02:55:17 am »
Yeah, it's nice, though I expected it to adhere to the standard where the helmet is held in right hand. Though it'd be fine by me if it was carelessly lying on the floor, looking awesome :)

Offline shadics

  • Captain
  • ***
  • Posts: 54
    • View Profile
    • Email
Re: Color suit edited
« Reply #17 on: July 02, 2014, 07:13:28 am »
yeaahh!! we finally over with experiments, and this is the final result!!

Spoiler:













Quote
Yeah, it's nice, though I expected it to adhere to the standard where the helmet is held in right hand. Though it'd be fine by me if it was carelessly lying on the floor, looking awesome :)

Your idea is really good! but we read your coment when we finished everything hahaha xD.

Maybe, in the future, we'll aplly this idea! :D

edit: fixed corpse gif color
« Last Edit: September 01, 2014, 09:11:00 am by shadics »

Offline Falko

  • Commander
  • *****
  • Posts: 802
    • View Profile
Re: Color suit edited ''update'' 07/02/2014
« Reply #18 on: July 02, 2014, 11:21:31 am »
does that image work in ufopedia?

Offline shadics

  • Captain
  • ***
  • Posts: 54
    • View Profile
    • Email
Re: Color suit edited ''update'' 07/02/2014
« Reply #19 on: July 02, 2014, 11:57:31 am »
does that image work in ufopedia?
Yes, all works
the only we not add yet, its the ufo pedia.orgrmation and names

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 10862
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
    • Email
Re: Color suit edited ''update'' 07/02/2014
« Reply #20 on: July 02, 2014, 05:09:38 pm »
Can I use it in the Final Mod Pack? ;)

I want to make a new line of armours, parallel to the classic ones.

Offline Vulgar Monkey

  • Sergeant
  • **
  • Posts: 45
    • View Profile
Re: Color suit edited ''update'' 07/02/2014
« Reply #21 on: July 02, 2014, 10:32:04 pm »
Question -
How do we actually go about assigning different colours to troops?

Since the UI doesnt allow for recolouring at will, I assume each colour shows up as a separate item on the construction menu?

Offline shadics

  • Captain
  • ***
  • Posts: 54
    • View Profile
    • Email
Re: Color suit edited ''update'' 07/02/2014
« Reply #22 on: July 02, 2014, 11:38:22 pm »
Can I use it in the Final Mod Pack? ;)

I want to make a new line of armours, parallel to the classic ones.

Yes, you can :)


Question -
How do we actually go about assigning different colours to troops?

Since the UI doesnt allow for recolouring at will, I assume each colour shows up as a separate item on the construction menu?

It's correct, all are separate item to build

Offline Yankes

  • Commander
  • *****
  • Posts: 2869
    • View Profile
Re: Color suit edited ''update'' 07/02/2014
« Reply #23 on: July 03, 2014, 01:48:55 am »
Question -
How do we actually go about assigning different colours to troops?

Since the UI doesnt allow for recolouring at will, I assume each colour shows up as a separate item on the construction menu?
It will be, at least if my experimental branch will be merged with master branch :) link
Is possible to recolor based on rank, or unit stat (red shirt for person who will probably die first).
UI to change on demand would require some work but mainly in UI not in engine.

Offline Aldorn

  • Commander
  • *****
  • Posts: 733
    • View Profile
    • Email
Re: Color suit edited
« Reply #24 on: July 05, 2014, 12:07:24 pm »
yeaahh!! we finally over with experiments, and this is the final result!!

Spoiler:













Your idea is really good! but we read your coment when we finished everything hahaha xD.

Maybe, in the future, we'll aplly this idea! :D

edit: fixed corpse gif color

Thanks for having uploaded material !

I will use it for sure  :)

Offline shadics

  • Captain
  • ***
  • Posts: 54
    • View Profile
    • Email
Re: Color suit edited ''update'' 07/02/2014
« Reply #25 on: July 06, 2014, 03:49:46 am »
Quote
Thanks for having uploaded material !

I will use it for sure  :)

You're welcome!! we were testing it, by ourselves, and we have to make that the armors doesn't appear in the ufopedia before we can start investigate them.

If you know some way to do that, will be helpfull :D

Offline Deskulpa

  • Sergeant
  • **
  • Posts: 21
    • View Profile
    • Email
Re: Color suit edited ''update'' 07/02/2014
« Reply #26 on: July 06, 2014, 04:41:17 am »

"and we have to make that the armors doesn't appear in the ufopedia before we can start investigate them. "

Try:
ufopaedia:
  - id: STR_BLUESUIT_ARMOR_UC
    requires:
      - STR_FLYING_SUIT
    type_id: 5
    section: STR_WEAPONS_AND_EQUIPMENT
    listOrder: 1700
    text: STR_BLUESUIT_ARMOR_UFOPEDIA


Offline shadics

  • Captain
  • ***
  • Posts: 54
    • View Profile
    • Email
Re: Color suit edited ''update'' 07/02/2014
« Reply #27 on: July 06, 2014, 01:07:28 pm »
"and we have to make that the armors doesn't appear in the ufopedia before we can start investigate them. "

Try:
ufopaedia:
  - id: STR_BLUESUIT_ARMOR_UC
    requires:
      - STR_FLYING_SUIT
    type_id: 5
    section: STR_WEAPONS_AND_EQUIPMENT
    listOrder: 1700
    text: STR_BLUESUIT_ARMOR_UFOPEDIA

I dont know why, but dont work :/

Offline Deskulpa

  • Sergeant
  • **
  • Posts: 21
    • View Profile
    • Email
Re: Color suit edited ''update'' 07/02/2014
« Reply #28 on: July 06, 2014, 04:05:30 pm »
Well, tested, after research Flying suit, I can manufacture flying and blue suit, the ufopedia unlocks too.
Maybe you want to Research BlueSuit AFTER flying suit, in this case:

Offline shadics

  • Captain
  • ***
  • Posts: 54
    • View Profile
    • Email
Re: Color suit edited ''update'' 07/02/2014
« Reply #29 on: July 07, 2014, 03:29:14 am »
Haahaha!
I was doing everything wrong, but i could found my mistake. Now works! thanks for you help!

soon wil be updated :)