Author Topic: XcomUtil No Psionics not working  (Read 7476 times)

Offline skybirduk

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XcomUtil No Psionics not working
« on: June 27, 2014, 10:03:06 pm »
I started a new game with OpenXcom and I have downed my first large vessel which proves to be a Sectoid Terror ship.

I have no Psionics selected, so I get my troops ready to close up on on the doors with care. During the aliens turn, one of my soldiers gets mind controlled and kills several members of the team.

Has this option been removed from the game or has something gone wrong with the system?

Offline Falko

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Re: XcomUtil No Psionics not working
« Reply #1 on: June 27, 2014, 10:20:30 pm »
as far as i know no psionics only applies to you
to get rid of alien psi use this
Spoiler:
Code: [Select]
soldiers:
  - type: XCOM
    minStats:
      tu: 50
      stamina: 40
      health: 25
      bravery: 10
      reactions: 30
      firing: 40
      throwing: 50
      strength: 20
      psiStrength: 200
      psiSkill: 200
      melee: 20
    maxStats:
      tu: 60
      stamina: 70
      health: 40
      bravery: 60
      reactions: 60
      firing: 70
      throwing: 80
      strength: 40
      psiStrength: 200
      psiSkill: 200
      melee: 40
    statCaps:
      tu: 80
      stamina: 100
      health: 60
      bravery: 100
      reactions: 100
      firing: 120
      throwing: 120
      strength: 70
      psiStrength: 200
      psiSkill: 200
      melee: 120
200 strength/skkill for psi and no alien can control you anymore

Offline skybirduk

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Re: XcomUtil No Psionics not working
« Reply #2 on: June 27, 2014, 10:23:03 pm »
Just found bug Tracker.

This was supposed to be for aliens as well, but there was a faulty setting in  no psionics

Offline SupSuper

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Re: XcomUtil No Psionics not working
« Reply #3 on: June 28, 2014, 12:01:00 am »
There was a typo in the mod, it's fixed in the nightly builds.

Offline Ozi

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Re: XcomUtil No Psionics not working
« Reply #4 on: June 28, 2014, 02:22:20 pm »
I am using Version 1.0 (13-06-2014), no psionics isnt working in that Version. I will try 28-06 now as i didnt find this fix in patchnotes anywhere.

edit: overwriting the 1.0 Milestone with the 28-06 Nightlies leads to a Crash when entering Options.
« Last Edit: June 28, 2014, 05:13:31 pm by Ozi »

Offline skybirduk

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Re: XcomUtil No Psionics not working
« Reply #5 on: June 28, 2014, 11:01:13 pm »
I patched with the 27-06 patch and it worked fine, but I can only vouch for my computer.

You could just copy and paste the no-psionics ruleset.

Offline Ozi

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Re: XcomUtil No Psionics not working
« Reply #6 on: June 29, 2014, 11:41:53 pm »
good hint, i will try that.

Offline Bomber

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Re: XcomUtil No Psionics not working
« Reply #7 on: September 09, 2015, 03:03:54 pm »
There was a typo in the mod, it's fixed in the nightly builds.


It's still broken