Author Topic: Compiling on Mac OS X Lion with Xcode 4 template  (Read 26526 times)

Offline panther

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Re: Compiling on Mac OS X Lion with Xcode 4 template
« Reply #15 on: September 30, 2011, 12:07:43 am »
Thanks again for updating the references (YAML), worked like a charm although I'm still using XCode 3.2.6.
Actually I didn't even switch to Lion.  :-[

Offline bbaarrtt

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Re: Compiling on Mac OS X Lion with Xcode 4 template
« Reply #16 on: October 05, 2011, 10:18:29 pm »
Hm, the builds posted on here seem to be 10.7 only. Any chance of a 10.6 build being uploaded? I'm having some issues building on my machine but I'd still love to give it a go.

Offline luciderous

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Re: Compiling on Mac OS X Lion with Xcode 4 template
« Reply #17 on: October 06, 2011, 08:44:37 am »
Have you tried it under 10.6? It should definitely work.

Offline bbaarrtt

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Re: Compiling on Mac OS X Lion with Xcode 4 template
« Reply #18 on: October 06, 2011, 07:10:05 pm »
Sorry, I was wrong. Not a 10.6 issue - it's a 64/32 issue. Core duo here, only 32. In other words, I guess: any chance of an i386 build? :)

Offline luciderous

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Re: Compiling on Mac OS X Lion with Xcode 4 template
« Reply #19 on: October 08, 2011, 03:34:35 pm »
Well, possibly, but not at the moment I'm afraid, since I'm really swamped with my RL issues. You can still build it yourself using the guide if you like ))

Offline gchevallereau

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Re: Compiling on Mac OS X Lion with Xcode 4 template
« Reply #20 on: December 06, 2011, 12:02:50 am »
I have one question, why the SDLMain.m file is not added to the OpenXcom source tree ? any reason ?

Offline luciderous

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Re: Compiling on Mac OS X Lion with Xcode 4 template
« Reply #21 on: December 08, 2011, 09:00:33 am »
Well, for the most part it's because right now OSX build is unofficial. That's why there are also no other OSX-specific files in the source tree, like frameworks, for example. This build began as my hobbyist contribution and currently stays this way  ;)

Offline SupSuper

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Re: Compiling on Mac OS X Lion with Xcode 4 template
« Reply #22 on: December 08, 2011, 04:48:12 pm »
Yeah I tried adding the Mac files myself to the codebase once and it just became a nasty mess so I never did it again. :P