Soldier classes, we had this in 2012 and see how "well" it went... BUT the idea, I think, was the ability to make specific suits of armor that give the soldier an edge in some "class", boosting their natural talents in that area. And this is good. So far, however, there's no way to make a good medic except for perhaps boosting his TUs
Looks like the medikits are made for morons and no doctors are needed. A bit shame... Hmm, maybe the Scientist skill should decrease TU needed to heal? (healing boost would be too OP).