Author Topic: Terrain Pack - Info & Feedback  (Read 340499 times)

Offline Solarius Scorch

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #285 on: August 26, 2014, 10:05:01 pm »
I've attached an image here

Oh, OK. My bad.

Offline Aldorn

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #286 on: August 26, 2014, 10:18:36 pm »
French Translation
______________
Spoiler:
  - type: fr
    strings:
      STR_ALIEN_RAID: Raid Extraterrestre
      STR_ALIEN_RAID_UFOPEDIA: Les extraterrestres effectueront des missions visant à frapper directement des installations essentielles situées sur la Terre.  S'ils réussissent, cela provoquera une panique significative dans la zone ciblée.  L'OVNI ne sera pas présent lors de la reprise des installations.
      STR_ALIEN_FLYBY: Survol Extraterrestre
      STR_ALIEN_FLYBY_UFOPEDIA: Les extraterrestres enverront des vaisseaux pour intimider les gouvernements de la Terre.  Cela se traduira par des vagues d'activité OVNI au-dessus des grandes agglomérations, ce qui démontrera leur puissance. 
      STR_RAIDER_SHIP: Raider
      STR_RAIDER_SHIP_UFOPEDIA: Le Raider est un navire de guerre extraterrestre rapide et dangereux utilisé pour attaquer les infrastructures de la Terre.  Il transporte un équipage important qui, avant de s'en prendre aux installations terrestres environnantes, a ordre de détruire leur propre vaisseau advenant un crash.
      STR_RAIDERS_EARLY: Raider Léger
      STR_RAIDERS_MIDEARLY: Raider Intermédiaire
      STR_RAIDERS_MID: Raider Lourd
      STR_RAIDERS_LATE: Raider Super Lourd
      STR_RAIDERS_VERYLATE: Raider Élite
      STR_NATIVEURBAN: Indigène
      STR_CULTAFARMA: Vaste Ferme A
      STR_CULTAFARMB: Vaste Ferme B
      STR_MADURBAN: Expansion Urbaine
      STR_PORTURBAN: Port
      STR_INDUSTRIALURBAN: Industriel
      STR_RAILYARDURBAN: Gare de Triage
      STR_DAWNURBANA: Ville dès l'Aube A
      STR_DAWNURBANB: Ville dès l'Aube B
      STR_POLARMOUNT: Montagne Polaire
      STR_FORESTMOUNT: Forêt de Montagne
      STR_DESERTMOUNT: Montagne Désertique
Nice translation  :)

Offline Hobbes

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #287 on: August 27, 2014, 03:55:37 pm »
Back from holidays :P

I'm going start working on the new tileset for Commercial.

Offline Infini

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #288 on: August 27, 2014, 05:47:50 pm »
Quote
Nice translation  :)

Thank you.
My English is poor (when I'm writing) but I read it easely.

I'm not a professional translator, but for an amateur, a good one.
That's why I'm doing some translations.  The result is very acceptable.

 :D

Offline Solarius Scorch

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #289 on: August 27, 2014, 06:47:02 pm »
Dawndecor windows with the same glass effect as my other windows.

Offline Hobbes

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #290 on: August 27, 2014, 07:41:57 pm »
Dawndecor windows with the same glass effect as my other windows.

I've just made the windows slightly different to correspond with the inner windows. :)

Here are the reworked  tilesets, including your new tiles.  I've had to change the positions of a few tiles unfortunately to make the tilesets act better, so there will be required to change existing maps.

There is still space left for new tiles since there are some placeholder graphics, in case you have any more tiles to be added.
« Last Edit: August 27, 2014, 08:06:14 pm by Hobbes »

Offline Solarius Scorch

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #291 on: August 27, 2014, 08:13:01 pm »
Awesome!

...although the hanging shirts weren't supposed to be a tile, they don't represent anything, it's just a resource to be used... :)

I'll work some more later tonight, I want to make more clothing stuff and maybe a record store stand (should be easy enough, it'd be a vegetable stand with contents replaced). And maybe some additional wall posters for the latter?

Offline Hobbes

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #292 on: August 27, 2014, 08:23:31 pm »
Awesome!

...although the hanging shirts weren't supposed to be a tile, they don't represent anything, it's just a resource to be used... :)

I'll work some more later tonight, I want to make more clothing stuff and maybe a record store stand (should be easy enough, it'd be a vegetable stand with contents replaced). And maybe some additional wall posters for the latter?

Sounds good. The main issue right now is deciding what tiles to include or not since we're about to hit the maximum MCD limit of MapView.

Offline Solarius Scorch

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #293 on: August 27, 2014, 09:06:48 pm »
Sounds good. The main issue right now is deciding what tiles to include or not since we're about to hit the maximum MCD limit of MapView.

Yeah, I'm not expecting you to take everything - it's a matter of selection.

And since you're way more experienced, I'm hoping you would do this. :)

EDIT: About those shirts on hangers... I said they were just props, but it could actually work if they were just hanging on a wall. Some repositioning may be needed.

EDIT 2: A clothing store wardrobe (2 variants). A coat to be hanged on a wall (2 variants).
« Last Edit: August 27, 2014, 09:21:42 pm by Solarius Scorch »

Offline Solarius Scorch

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #294 on: August 27, 2014, 10:39:50 pm »
Sorry for double-posting, but there's the attachment limit per post. Anyway:

- A CD stand;
- 2 posters, for *ehm* various possible uses (base pics provided by Dioxine);
- Plastic plates? (made by Dioxine, cheers)
- A store mannequin (altered from civilian sprite).

Offline Hobbes

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #295 on: August 27, 2014, 10:48:08 pm »
Double post as much as you want :)

Please list all creators so I can properly give them credits on the readme.

Two questions:
* Where are the toilet tilesets located?
* Do you want to include your maps?
« Last Edit: August 27, 2014, 10:51:54 pm by Hobbes »

Offline Solarius Scorch

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #296 on: August 27, 2014, 11:18:18 pm »
Double post as much as you want :)

Please list all creators so I can properly give them credits on the readme.

Of course. But perhaps it would be more practical if I do it after the selection process.

Two questions:
* Where are the toilet tilesets located?

Dioxine's Improved Living Quarters mod. He made the tileset from pngs made by Tentacular.

* Do you want to include your maps?

Yes, please! If you think they're worthy.
I'll add them all here.
(I would like to improve them though, at least the gallery)

EDIT: and a dress, designed to be placed in the corner (facing the player). (Yes, because I was too lazy to make a rotated one.)
« Last Edit: August 27, 2014, 11:35:45 pm by Solarius Scorch »

Offline MKSheppard

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #297 on: August 28, 2014, 02:48:55 am »
This map seems like it could be quite useful for an antarctic science station base; with some modifications; e.g:


Offline Hobbes

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #298 on: August 28, 2014, 03:47:56 am »
Here's the latest version of the new tileset


Offline Hobbes

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Re: [MAPS] Terrain/Missions Pack (WIP)
« Reply #299 on: August 28, 2014, 03:48:46 am »
This map seems like it could be quite useful for an antarctic science station base; with some modifications; e.g:



That might be a good idea for later.