EDIT: this mission is now a part of the
Terrain/Mission Pack.
Hey all. After some research (kudos for robin and his MiB mod) and some testing, I've decided to create a new mission type called 'Alien Raid', which essentially consists of the aliens deploying a special crew to raid targets on Earth that are essential for the war effort.
Mission Briefing:
* The mission consists of a special UFO type (Raider Ship) which will approach its target location very fast and carry out its mission in a limited time window.
* The ground assault mission starts outside a large facility that has been evacuated of human personnel. XCOM's job is to clear the facility of all aliens - there is no UFO to assault.
* The facility is an HWP factory, an old map that I designed using the Area 51 tileset. Later there will around 6-8 facilities available and 1 will be chosen randomly for the mission.
* The aliens will deploy a Special Crew that will consist of several species. Be prepared!
* This mission can only happen on the 2nd month - I've adjusted the settings for testing so that it has a very high probability of appearing on Geoscape (but your radars still have to detect the UFO). This will be changed when the mod is released to give it the same probability as other missions!
* Failing or not detecting this mission will result on a high score penalty for XCOM
* To install the mod, unzip the contents of the attached file to the /data folder.
* Currently there are no UFOPaedia entries both for the mission and the Raider craft but those will be added later (and can be gained through interrogating a Navigator/Engineer).
Good luck commander, and let me know what you think about it