Author Topic: Salaries  (Read 3081 times)

Offline yrizoud

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Salaries
« on: June 13, 2014, 11:19:51 pm »
I wanted to add something in the Differences to X-COM wiki page, but I have some doubt, so if somebody can confirm it :
Quote
You should hire personal and rent ships at the beginning of a month rather than at the end, because in OpenXCOM you pay a salary for those who are in transit, and this includes the ones that you just hired.

Offline Falko

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Re: Salaries
« Reply #1 on: June 14, 2014, 12:22:23 am »
ordering 40 engeneers = 2*10^6$ at 27 OR 31.jan => 4142$ on 1.feb
ordering 40 engeneers = 2*10^6$ at   1.feb => 5142$ on 1.feb
buyprice is 2*salary

-> confirmed


Offline yrizoud

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Re: Salaries
« Reply #2 on: June 14, 2014, 12:45:38 am »
Thanks ^^ I thought this was important because veteran UFO players are likely to lose a lot of money before they notice the difference.

Offline kkmic

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Re: Salaries
« Reply #3 on: June 16, 2014, 06:03:35 pm »
Well, considering that they are in transit to a secret base somewhere, they are technically hired, and they must get paid.