Author Topic: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0  (Read 24612 times)

Offline Warboy1982

  • Administrator
  • Commander
  • *****
  • Posts: 2333
  • Developer
    • View Profile
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #15 on: June 18, 2014, 09:18:41 am »
Hybrid game? I thought we were discussing Lovecraftian porn flicks...

tomayto, tomarto.

Offline darkestaxe

  • Colonel
  • ****
  • Posts: 254
  • Emissary of the Brain
    • View Profile
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #16 on: June 18, 2014, 09:21:34 am »
I'm also impatiently waiting for TFTD. Not exactly because of the game itself, since I never liked it much (it looked awful and was annoying in design), but because of some of its functionalities I'd like to see in OpenXCom (like making aliens able to have natural weapons AND normal weapons).

Perhaps there's been some confusion here, I think you underestimate what openxcom already can and does do. In fact I can't think of one thing that TFTDs engine has that's not currently fully functional in openxcom.

-AI can use melee weapons, both carried weapons and racial abilities. Ever heard of a chrysalid?
-Doors can be look-opened
-I think there's support for custom damage types from mods (like freeze, drill, or lightsaber if you want)
-Manufacture can create multiple items an hour
-can view stats from equip screen
-multistage missions are supported for cydonia, I think that's available to modders too.
-modders can add new mission types, I'm not sure if anyones done it yet.
-I never saw it in tftd but we have a TU bleed button in OXC now... I can't think of anything else and I've been playing TFTD all week.

OH, there's no under-water in OXC, and as such there might not be any functionality in place to run the second audio track. Or maybe it's in the code but not connected to anything in the ruleset. Also I don't know if OXC currently supports alternate color indexes - I'm pretty sure TFTD uses different color indexes for light levels underwater and above water.

niculinux

  • Guest
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #17 on: June 18, 2014, 10:13:37 am »
i think the game need to change the way it start, it have to start to a menu screen whit 3 buttons
1. xcom ufo defense
2. xcom TFTD
3. Complete mods

Well, personalli OpenXcom and the (furure) opneTFDT should be 2 separated programs, but for both of the I'd add a mod menu, where to go in order to activate mods and/or total converiosn or whatever.

Online Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11730
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #18 on: June 18, 2014, 07:48:33 pm »
-AI can use melee weapons, both carried weapons and racial abilities. Ever heard of a chrysalid?

Ever heard of a chryssalid with a plasma rifle? Me neither, since it's not possible now. :P They can either use fixed weapons or hand-held weapons, not both at the same time (aliens with fixed weapons can't have inventory).

-I think there's support for custom damage types from mods (like freeze, drill, or lightsaber if you want)

Sadly, no. No custom damage is possible at this point, though I heard some promises.

But I agree with most of your points.

- I'm pretty sure TFTD uses different color indexes for light levels underwater and above water.

I think it's just a semi-transparent texture over normal graphics, though I'm not 100% sure.

Online Yankes

  • Global Moderator
  • Commander
  • *****
  • Posts: 3350
    • View Profile
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #19 on: June 18, 2014, 08:39:26 pm »
every deep leaver have separate palette: https://www.ufopaedia.org/index.php?title=PALETTES.DAT

Only thing that I know that OXC dont support is bullets traces underwater rest should be doable.

Offline Warboy1982

  • Administrator
  • Commander
  • *****
  • Posts: 2333
  • Developer
    • View Profile
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #20 on: June 18, 2014, 08:42:14 pm »
Sadly, no. No custom damage is possible at this point, though I heard some promises.

promises? rumours at best. i don't believe there are any such plans, TFTD's "freeze" damage was simply re-labelled acid damage. if you want MORE damage types you'd have to tinker with the source code yourself, i'm afraid.

I think it's just a semi-transparent texture over normal graphics, though I'm not 100% sure.

actually you're both wrong. it had 4 different palettes: one for each depth and one for land.

Online Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11730
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #21 on: June 18, 2014, 08:48:10 pm »
promises? rumours at best. i don't believe there are any such plans, TFTD's "freeze" damage was simply re-labelled acid damage. if you want MORE damage types you'd have to tinker with the source code yourself, i'm afraid.

Uwaaaaaaaaaahhhhh! :'(

Oh well, thanks for clearing things up.

Offline Helmount

  • Sergeant
  • **
  • Posts: 19
  • If you are walking through hell: Keep Walking!
    • View Profile
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #22 on: June 20, 2014, 06:31:28 am »
I thought it would be Unknown Flying Terror From The Deep Object, but then I decided it sounds like a Lovecraftian porn flic. :P

Mi-Go and shoggoths? There could be some interesting equipment and armor options as well.

Offline Hobbes

  • Commander
  • *****
  • Posts: 2102
  • Infiltration subroutine in progress
    • View Profile
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #23 on: June 20, 2014, 06:33:49 am »
Mi-Go and shoggoths?

If we're still talking about Lovecraftian porn flicks I don't really want to know what that might mean!

Offline darkestaxe

  • Colonel
  • ****
  • Posts: 254
  • Emissary of the Brain
    • View Profile
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #24 on: June 20, 2014, 08:07:14 am »
If we're still talking about Lovecraftian porn flicks I don't really want to know what that might mean!

I learned from reddit that "I don't want to know" means "please violate my innocence!": Lovecraftian Romance

Unfortunately everyone's favorite racist was too politically correct to actually sexualize blasphemic perversions.

Offline Helmount

  • Sergeant
  • **
  • Posts: 19
  • If you are walking through hell: Keep Walking!
    • View Profile
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #25 on: June 23, 2014, 01:12:12 am »
I'm not sure if a Lovecraftian Porn Flick can be properly termed bestiality or an abomination. Except of course in the sense that Lovecraftian creatures are abominations. I still think there are some interesting equipment and armor options available.
[With tongue firmly in cheek]
Stephan

Online Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11730
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #26 on: June 23, 2014, 02:09:44 am »
I found the perfect poster for the TFTD release:

From: https://black-red-escape.deviantart.com/art/From-the-Deep-262156740

The guy wrote it was "just for fun", so he might actually agree to contribute this piece. And I like it a lot.

Offline ivandogovich

  • Commander
  • *****
  • Posts: 2381
  • X-Com Afficionado
    • View Profile
    • Ivan Dogovich Youtube
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #27 on: June 23, 2014, 02:11:07 am »
Yeah, that poster is awesome!  I like it too :)

Offline darkestaxe

  • Colonel
  • ****
  • Posts: 254
  • Emissary of the Brain
    • View Profile
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #28 on: June 23, 2014, 08:31:35 am »
Me three

Offline Hobbes

  • Commander
  • *****
  • Posts: 2102
  • Infiltration subroutine in progress
    • View Profile
Re: Yaay 1.0 %cough% TFTD %cough yaaay woooo 1.0
« Reply #29 on: June 23, 2014, 08:36:52 pm »
Don't forget to include the Little Mermaid on v1.0