aliens

Author Topic: New base facility (help)  (Read 11579 times)

Offline Warboy1982

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Re: New base facility (help)
« Reply #15 on: June 25, 2014, 04:04:50 am »
the code for it is effectively what one would expect were this an apocalypse remake.

Offline Solarius Scorch

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Re: New base facility (help)
« Reply #16 on: June 25, 2014, 04:28:53 am »
the code for it is effectively what one would expect were this an apocalypse remake.

OK, I guess it'll be fun too!

So I hope too see it someday. :)

Offline MrFrustrated

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Training Facility
« Reply #17 on: August 15, 2014, 09:57:30 pm »
How about a Training Facility?

Have it be a new buildable facility.

You stick your soldiers in it for a month. They improve slightly. Maybe make it dependent on researching a new tec or medkits. The improvement would be less than a good combat mission.

I would make a Mark I, and Mark II.

Mark I would only improve some things (strength, Stamia, health, Time Units, Firing and Throwing accuracy) by a little. It could improve 1 stat or improve several stats by a small amount.

Mark II would improve everything (Except psi strength, maybe psi skill), including bravery and reactions. Mark II would help improve more stats by a larger amount. Obviously, psi skill would increase by a smaller amount than a psi lab. It should require psi labs be unlocked for research the Mark II.

If I was writing the flavor, Mark I would be described as the most modern gym/firing range. The Mark II would be that plus psychological testing and a VR facility that uses psi.


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Also, in the skirmish mode, can we have a training bar for our soldiers like the aliens have a tec bar?

It would be cool to have elite troops try to kill mutons with just rifles.


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This mod is great, I especially like the skimish mode.




Offline Avalanche

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Re: Training Facility
« Reply #18 on: August 18, 2014, 04:25:19 am »
I don't know if it's doable, but I like this idea. Seeing as XCOM is apparently made up of a bunch of random people picked up off the street, the could all do with some time spent at the firing range.

Offline Solarius Scorch

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Re: Training Facility
« Reply #19 on: August 18, 2014, 08:21:12 am »
This has been suggested before:

https://openxcom.org/forum/index.php?topic=2341.0

Merge the threads, maybe?