Are you using linux?
I never had that problem, all sprites/anims are in and working correctly.
Well well.. I am using Linux, yes. I suspect it is giving me issues with graphics as yours is not the first mod with that kind of problem for me. I have a few weapons mods where the graphics are all over the place too. I suspect graphics in individual files are not handled well by the Linux version of OpenXCom. (At least, when using shotguns or laser weapon sprites all in one file, all works well, but the sniper rifle with many files doesn't)
@Falko: It worked!! Gazers look great now
I used Aldorn's sprite sheet for the anthropod with the code below and that works too!
- type: ANTHROPOD.PCK
width: 8704
height: 40
subX: 32
subY: 40
files:
0: Resources/anthropod_alien/ANTHROPOD.PNG
I had a hunch of what caused the problem, but never got around to testing it. Seems like sprite sheets are much better for Linux indeed!
I just changed all the definitions for the anthropods and ran a quick battle, saw spitters of all kinds and the anthropods. I works really well now! (Those worms are DISGUSTING!)
A side comment on the spitters, the retracted spitters (I guess? The ones where it's mostly a shell on the floor) rise as naked ones when you hit them with stun weapons. Is that intended? I'm not sure what the relationship between the 3 spitters "mode" is supposed to be.