You are welcome, guys!
About the Improved Skyranger: I did not like very much the "cargo floor level with the ground" design... I know it is better for troops' fast exit, but it is not very "real" for an aircraft to land on its belly... I know the ramp plays against the soldiers (specially rookies), but in later stages of the game this problem can be solved by trops wearing any of the flying gear uniforms/armor suits present in the game.
May be you can consider adding one or more of the very good designs made by Aldorn (a lot of good concepts and ideas over there!), but reducing a little those crafts cargo capacity. For example, I am testing the replacement of the "Alloy Skyranger" by the "Skytrooper" but with reduced capacity (20 soldiers/3 vehicles, instead of 26 and 4, which is the capacity of the Avenger ,which should be the best craft). I think that to have a craft with so high capacity so early in the game can throw things out of balance a bit.
To give the Avenger more "edge", and to make some more room for improved variants of the Skyranger which arrive earlier in the game, I think the Avenger capacity could be increased to 30 troops... If I am not mistaken, Xcomutil software allowed just that increase in the good old X-Com game.
I hope you find this little feedback positive for your great mod!