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Author Topic: Freeablo - open source diablo 1 engine  (Read 6813 times)

Offline michal

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Freeablo - open source diablo 1 engine
« on: April 23, 2014, 08:55:51 am »
Hello,

Looks like we have some new interesting project in foss engine family.

Author post on reddit:

Quote
Hi all. So I've been working on a game engine for playing Diablo 1 using the original data files (like OpenMW for Morrowind). I managed to get it allowed as my final year project for college, which is now over, so I am looking for people to contribute. It is pretty incomplete at this point, but you can walk around town and go through some random dungeons. Here's a screenshot of it running at 2560x1440: https://wheybags.netsoc.ie/freeablo.png Source is over at https://github.com/wheybags/freeablo , and you can download a compiled copy at https://github.com/wheybags/freeablo/releases

Please note: you need to have the original data files to play it, and no copyrighted material is being distributed.

https://www.reddit.com/r/gamedev/comments/23oimx/freeablo_a_cross_platform_foss_rewrite_of_the/

Offline Hythlodaeus

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Re: Freeablo - open source diablo 1 engine
« Reply #1 on: April 26, 2014, 05:12:39 pm »
I was just about write a post on this. Diablo 1 is one of my all time favourite games (I actually like it better than 2), and after seeing his work so far, I was quite impressive. Though it's still only a very very basic alpha with choppy framerate, the guy behind it actually analysed the game structure for academic purposes, and he seemingly knows a lot of what goes in the backstage. Not only because I'm a FLOSS and Diablo lover, but also because the original game has massive compatibility problems, this is one of the FLOSS engine remakes I really want it to succeed.

Offline Solarius Scorch

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Re: Freeablo - open source diablo 1 engine
« Reply #2 on: April 26, 2014, 07:53:48 pm »
I was just about write a post on this. Diablo 1 is one of my all time favourite games (I actually like it better than 2), and after seeing his work so far, I was quite impressive. Though it's still only a very very basic alpha with choppy framerate, the guy behind it actually analysed the game structure for academic purposes, and he seemingly knows a lot of what goes in the backstage. Not only because I'm a FLOSS and Diablo lover, but also because the original game has massive compatibility problems, this is one of the FLOSS engine remakes I really want it to succeed.

Agreed! Diablo I was a masterpiece, unlike that grindfest of the second game. I'd love to see this project complete.

Offline Human Ktulu

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Re: Freeablo - open source diablo 1 engine
« Reply #3 on: May 08, 2014, 03:48:54 pm »
I'm "Diablo : The Hell" player, the Mordor mod is very very good !

Now I wait the new product of awake team with D1 - HD mod :p But It's sort of D2 game with D1 engine ...