Aaarrrgh... Either the RNG *is* out to get me, or the mod still needs some balancing. Granted, I'm playing on ironman superhuman, but still...
It is June and I'm finally researching a laser rifle. I already have it in ufopaedia thanks to some glitch but I'm finally researching it. So my weapons so far have been earth firearms with alien alloy ammo. Which kinda sucks considering my main enemies for the past two months have been mutons. Power 40*0.6=24 versus armor 20 mutons is not very funny but rifles and LMGs are my best general-purpose weapons so that's what most of my men use. And I'm using up so much alien alloys I've actually had to manufacture some.
I have four bases, two of them with HWDs and I've managed to shoot down all the scouts I've detected. But I've had to defend my main base three times, twice against sectoids and once against my own mechtoids, and my number three base now has a second muton battleship incoming. My first two terrors were sectoids, the third one floaters (a blessing) and the fourth one.snakemen (plus I've shot down several terror ships). I've aborted the fifth terror because it was mutons at night. In fact I'm fighting mostly mutons since May and the fight is becoming a chore. The first base defence against mutons took me 91 turns and I've had to pick up ammo from storage room floors because most of my guys ran out of it. Sure, all but two of them were garrison rookies, but still.
So I'm really hoping that the laser rifles I'm researching will give me a turnover point because I do need one. I've researched tons of things I have no obvious use for and which give me no immediate benefit. I can finally begin researching laser and gauss and plasma weapons but right now I'm still fighting the aliens using the same weapons I've been using months ago and it feels like I've had to reasearch tons of stuff and there's already 55 (I've just counted them!) more research topics on my list (not counting the few more from my other mods). I've been using laser hovertank for like a month but my men still use LMGs and no powersuits?
So I definittely understand XCOMFan419's feelings. Maybe I'm more patient, so I'll fight on, at least for some time, but I feel like the 0.8 version of the FMP is much more frustrating to play than the 0.5 version I've been using before.