Merry Christmas, folks!
It is question about FMPE. As far as I know FMP was bound by rule "extend content but keep original with minor tweaks". But FMPE may have different concept about weapons that comes from vanilla.
While none of the weapons have changed fundamentally, the OXCE engine indeed allows for some new weapon effects, like armour penetration or causing fires. And introducing these effects naturally changed how some weapons work, although not to the point where they would become something else.
Recently I've finished game without mods- and in the end I've used only heavy plasma as default weapon. And aliens as well mostly used only heavy plasma.
Question is: does FMP or FMPE change semething about heavy plasma being strictly best non explosive weapon that being overused by XCOM and aliens in the end?
If no- are there plans to change it?
I think it still holds the same position.
I have this question because I've looked into heavy plasma stats. And it looks like only max aim ranges was changed and CQC accuracy. Other stats remains the same.
On the weapon, yes. On the clip, there are more changes.
I know that FMP exist for 8 years so I have suspision that somethings about overusing heavy plasma was done long time ago. Maybe I just don't understand what exactly.
No, I have no intention to dethrone plasma. It is, after all, what the aliens have been using for millennia, so it's kind of hard to beat within a year or two of development. Advanced railguns try to, though.
But does not it make heavy plasma even more effective?
Maybe marginally. Being on fire is hardly your greatest worry when hit by plasma.
In other news: since after playing X-Com Files the globe looked depressingly empty in FMP, I decided to add more countries. In total, 61 countries were added. Money balance should be more or less the same, though.