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Language correction
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Topic: Language correction (Read 3712 times)
LouisdeFuines
Commander
Posts: 586
Language correction
«
on:
March 15, 2014, 01:40:04 pm »
Hi,
I just corrected a string in the text for the PSI-Amplifier in
https://www.getlocalization.com/openxcom/
How do I get my own game have this correction?
Will this be in a new build?
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Warboy1982
Administrator
Commander
Posts: 2333
Developer
Re: Language correction
«
Reply #1 on:
March 15, 2014, 02:43:10 pm »
just wait for the next nightly build, in the meantime you can adjust the language file by hand.
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LouisdeFuines
Commander
Posts: 586
Re: Language correction
«
Reply #2 on:
March 15, 2014, 03:36:08 pm »
Ok, three things:
a. How can I adjust it by hand?,
b. how do I make the hyperwave decoder windows broader?,
c. how do I mark a bug in in the bug tracker as solved?
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Warboy1982
Administrator
Commander
Posts: 2333
Developer
Re: Language correction
«
Reply #3 on:
March 15, 2014, 03:59:34 pm »
a:
OpenXcom\data\Language\
this folder contains all the .lan files for the various localizations. they're in plain text format.
b:
it'd need a code adjustment.
c:
i think only us devs can do that.
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LouisdeFuines
Commander
Posts: 586
Re: Language correction
«
Reply #4 on:
March 15, 2014, 04:05:37 pm »
to c: The alien base bug an be shown as solved. Thanks!
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