Author Topic: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition  (Read 467521 times)

Offline doctor medic

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1575 on: August 07, 2015, 11:31:24 pm »
is practically same thing but you must use openxcomEx to run it
Well it is basicaly an updated port of the game with more content.And better one now with extented

Offline Dioxine

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1576 on: August 08, 2015, 06:39:57 am »
About the "Rum secret research" - that was stupid indeed, I have disabled it for the next version.

Offline doctor medic

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1577 on: August 08, 2015, 10:58:11 am »
How about we have the still as a starting research (i leave it to you to decide if we can make it in the start) which unlocks xgrog and then vodka unlocks rum?

Offline DracoGriffin

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1578 on: August 08, 2015, 11:05:20 am »
How about we have the still as a starting research (i leave it to you to decide if we can make it in the start) which unlocks xgrog and then vodka unlocks rum?

Could go horribly wrong for players; considering length of research times, construction times, etc... players could have difficult time getting past first month.

Offline doctor medic

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1579 on: August 08, 2015, 12:36:32 pm »
well we can forget about the still and just make xgrog a short research or go back to vodka being the only requirement for rum

Offline Arthanor

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1580 on: August 08, 2015, 05:12:45 pm »
Not to be rude, but what are you guys doing, talking about stills and weird rum dependencies in the thread of a mod that doesn't have stills and where rum is pretty straightforward?

Please use the Piratez Extended thread for discussion of the Piratez Extended mod, that way we keep things organized.

niculinux

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1581 on: August 13, 2015, 05:36:10 pm »
Since piratez extended and opentftd are in the makin' may i suggest to Dioxine that next relase will be final? A 1.0 mainly bugfixes. A first opentftd mileston is nearly at hand and a whole word of possibilities may be opened! :P

Offline ivandogovich

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1582 on: August 13, 2015, 07:11:50 pm »
Since piratez extended and opentftd are in the makin' may i suggest to Dioxine that next relase will be final? A 1.0 mainly bugfixes. A first opentftd mileston is nearly at hand and a whole word of possibilities may be opened! :P

This version is already final.  Dioxine is no longer working on this version at all as PirateZ has migrated to Piratez Extended or "XPirateZ."  Cheers!

Offline begri

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1583 on: August 13, 2015, 10:16:34 pm »
This version is already final.  Dioxine is no longer working on this version at all as PirateZ has migrated to Piratez Extended or "XPirateZ."  Cheers!
Bad. Very bad. :(

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Offline Arthanor

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1584 on: August 13, 2015, 10:18:16 pm »
Why? Go play XPiratez! It has everything Piratez had, and SO much more!

Offline begri

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1585 on: August 13, 2015, 10:19:10 pm »
I wanted to play it on Android...

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Offline Arthanor

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1586 on: August 13, 2015, 10:49:43 pm »
Well that's a bit more tricky indeed. Still, you have the "feature complete" 0.9j here, which is far from bad.

Offline ivandogovich

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1587 on: August 13, 2015, 11:28:07 pm »
If you want to play it on Android then, you will need to ensure that you have an old enough build that it will be compatible with this version of PirateZ.  I believe this will be 2 or 3 months ago.  The correct nightly build is stated in the opening post, and you will have to figure out what Android build is closest to that.

niculinux

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1588 on: August 16, 2015, 07:28:36 pm »
Bad. Very bad. :(

Agree! My very last wish: hope at least Dioxine may want relase anyway a 1.0 whatsoever named version  that sheerly adds compatibility wiith the upcoming 2.0 ver of openxcom..since piratez extended is designed only for windows linux player will cut off!! I know that there's wine, but why linux users are always mistreated and left in the dust?
« Last Edit: August 21, 2015, 11:17:00 pm by niculinux »

Offline Yankes

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Re: [TOTAL CONVERSION] The Piratez Mod - 0.9.j - 9 May - Holiday Edition
« Reply #1589 on: August 18, 2015, 12:53:21 am »
Agree! My very last wish: hope at least Dioxine may want relase anyway a 1.0 whatsoever named version  that sheerly adds compatibility wiith the upcoming 2.0 ver of openxcom..since piratez extended is designed only for windows linux player will cut off!! I know that there's wine, but why linux userabare always mistreated and left in the dust? >. <
You are gravely mistaken :> Did you even look on download page of my mod?
Second, linux distros are fully equipped for DIY approach. If some components aren't available on you machine you can easily download it using one command.