I've been playing Piratez for a few days now and really enjoying it. One strange problem I ran into was when I sent an attack dog to maul an enemy standing on one of her comrade's bodies. The dog couldn't attack her, just said there was no enemy there. I tried multiple tiles around her until she reaction fired on my dog :-/ Luckily it was a small launcher!
Also, I can't launch my craft unless it is refueled, repaired and re-armed even though ive made sure the optio to force craft launch is on.
For the first question, I have no answer. Maybe it is caused by how melee is handled now or something. If you managed to reproduce that situation in vanilla, or at least using Warboy's Combat Knife mod ONLY, you could put it on the Bugtracker. Try using various Nightlies.
As for the second question, not sure either - it works and always has worked, but I haven't upgraded past March 31 Nightly yet. Again, try it on vanilla, if keeps happening, report on the Bugtracker. If not, send me a save, maybe there is something odd about that particular craft, caused by my mod (even though I doubt it). It must be a nightmare playing this mod without the ability to force-launch... You don't have the luxury of having a horde of expendable interceptors
Obliterator Cannon Shells are displayed as STR_BIGGER_GUN_SHELLS.
Indeed. How this has slipped my attention? Fixed.