Now that I`ve reached lategame I`m struggling with Power armour parts - only way to get them is robbing Trader Bodyguards.
Pogroms and Crackdowns can provide some, and latest ship in a Cargo Freight mission usually carries a CEO and 3-4 Bodyguards.
I think there is a need for more sources.
Power Armor is supposed to be rare. Else there would be, eventually, no need to use non-powered armor. Naturally, there is also the Annihilator; again, getting a full complement of Annihilator suits was supposed to be something worth some bragging rights
Like Goverment Elite soldiers could drop some. At least when you get hit with a Goverment Crackdown you will get something nice in return. And there will be a additional reason to destroy govermental gunships (do they even carry elite soldiers? I do not know, I had no reason to, may be there is some nice components there, but .88 craft balance was screwed up and I never tried to shoot them).
Another suggestion is to introduce new CoS terror unit called Crusader - a power armoured zealot with 100 bravery and heavy weapon. Those could drop Power armour parts too, and Celatid might move to Deep Ones (they get theirs Pipes of Doom from somewhere, right?).
These ships aren't as deadly as Gunship, but no, Elite Soldiers wear non-powered armor.
About the crusader guy - maaaybe, I'd rather have Celatids stay with the Church (but no worries, there is still a single free slot in the Church Pogrom roster where a new unit could go). Maybe Spartan / Govt generals will be using Powered armor, but those, being Commander-tier, will be very rare sights.
Speaking about CoS terror units - Beastmaster description is outdated(?) - they do not have any battle magic, built in weapons, or psionic abilities. And enslaving Beastmasters does not yield any booty, may be at least 1 Clergy`s Booty would be okay?
Ugh, she does indeed drop Clergy Booty when killed, so it is only logical to make it as you say. I guess that bikini is worth more than it looks
As for the psionic abilities/buit-in weapons - what do you think she's shooting you with after losing her armor?
And finally - there should be a use for a Star Gods booty. Because cloaks are cool. Putting the fancy cloak on top of Harbringer armour would be awesome - add a jewelry and exquisite gem as manufacturing requirements and get a hella rare top tier Pirate Queen armour.
Great idea! I might add a line of Veteran/Elite armors for commanding staff, with requirements like those. But making armors ain't a quick process
I have other plans for the Star God booty - namely, a better psionic robe - but I'm kinda laying off the psionic stuff to after moving to Yankes' OXCom Extended. Here the voodoo stuff is just a placeholder, since I can't make it work in a balanced way - namely, a powerful force, but with a limited range, so you can control enemies through walls, but you can't control anyone who's far away - I think about 16 tile range would be fine, well within enemies' spotting range. Plus OXCom Extended allows stuff like psi-dependent weaponry etc.
Finally, there's some crop from todays work - a new Raider type: