So i started playing works fine. I made this metadata.yml same place as the readme and the whole folder is under documents/openxcom/mods
# metadata.yaml for Piratez Mod
name: "Piratez Mod"
version: 0.9j
description: "Total conversion of Xcom to piratez mod"
author: Dioxine
id: piratez_mod
isMaster: true
master: xcom1
I started a new battle and noticed you still have some old xcom default things here and there but they don't have a language string like for example STR_AVENGER etc
if you don't want them to show up just make a new rulset for example disable.rul and add something like this
#delete crafts
crafts:
- delete: STR_AVENGER
then do it for all game objects you don't want present
I also noticed you got a few of the same thing like some aliens show up a couple of times i guess you made a few versions of the same unit. you don't really need to do that. you can simply make various ranks with various properties and control what ranks spawn where and what they spawn with etc.
But you probably know all that already
Regardless fun mod
Thank you.