Author Topic: items with 2 or more battleType's?  (Read 10542 times)

Offline BlackLibrary

  • Colonel
  • ****
  • Posts: 133
    • View Profile
Re: items with 2 or more battleType's?
« Reply #15 on: February 27, 2014, 02:14:28 am »
Moriarty or whoever...was this last request ever implemented?

Offline tuszek

  • Sergeant
  • **
  • Posts: 10
    • View Profile
Re: items with 2 or more battleType's?
« Reply #16 on: March 05, 2014, 12:58:32 pm »

As far as I can tell, compatibleAmmo doesn't affect the weapon needing ammo, only clipSize does. You can have an infinite-ammo weapon or one that requires some sort of clip.

Well i think it does. I tried to mod laser weapons to recieve a booster pack that would increase power for a shot or two, but leave the weapon with unlimited ammo normally. So i left the clipsize alone and put compatible ammo for it. In battlescape it looked like a normal laser rifle, but i culd not shoot with it until i loaded it with a booster. I fell back on the exchangeable battery laser idea with 2 kinds of clips.