aliens

Author Topic: Men in Black | Cover Alien | Gazer Alien | WIP new thing  (Read 224398 times)

Offline moriarty

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #105 on: April 18, 2014, 01:00:50 pm »
very nice! I love your pixel art. do you paint it by hand or do you create 3D models and convert them?

Offline kkmic

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Re: Men in Black -beta 1.8 ! Cover Alien -alpha 0.8
« Reply #106 on: April 18, 2014, 01:55:45 pm »
Should work since I didn't touch anything other than powering up the Injectrod (still not sold on the name, maybe cybermite is better) melee damage.

Cybermite.

BTW, very nice artwork.

Offline robin

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Re: Men in Black -beta 1.8 ! Cover Alien -alpha 0.8
« Reply #107 on: April 18, 2014, 02:48:29 pm »
very nice! I love your pixel art. do you paint it by hand or do you create 3D models and convert them?
Paint by hand. I have a 2D mind.

Cybermite.

BTW, very nice artwork.
Cybermite it is then!

And thanks both for the praise.

Offline Hythlodaeus

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #108 on: April 18, 2014, 03:03:05 pm »
You should find a cool name for this mod. Name it like it was an expansion. Too bad "Enem Within" is already taken :p. You should also tweet Julian Gollop to see what he thinks of this mod.
« Last Edit: April 18, 2014, 03:06:06 pm by Hythlodaeus »

Offline Angelus_EV

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #109 on: April 18, 2014, 03:14:33 pm »
what do you think of adding X-files mod too?
maybe  Mulder and Scully can help x-com

Offline Solarius Scorch

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #110 on: April 18, 2014, 03:19:14 pm »
what do you think of adding X-files mod too?
maybe  Mulder and Scully can help x-com

The FBI? Pfffft. They don't even know X-com exists.
Although Mulder heard something somewhere once. He told Scully, but she was not impressed.

Offline Angelus_EV

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #111 on: April 18, 2014, 03:34:21 pm »
they don't need to know xcom just be there killing aliens!
they are part of the alien culture.

Offline Warboy1982

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #112 on: April 18, 2014, 04:14:05 pm »
Mulder heard something somewhere once. He told Scully, but she was not impressed.

[offtopic] you just described 95% of the episodes of The X-Files [/offtopic]

Offline kkmic

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #113 on: April 18, 2014, 04:35:12 pm »
Sadly, MOTW episodes were the norm.

Offline robin

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #114 on: April 19, 2014, 11:28:09 pm »
Should have made those bigobs today but:





Offline Solarius Scorch

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #115 on: April 20, 2014, 03:10:25 am »
Should have made those bigobs today but:



O_O

Do want.

More on topic: I modified your ruleset by adding listOrder, so the Waspites and Cybermites appear in correct places now. Ruleset attached.

Offline Warboy1982

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #116 on: April 20, 2014, 10:50:17 am »
oh god is that a multiworm?

Offline robin

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #117 on: April 20, 2014, 11:35:43 am »
It is. I had hoped that a 2x2 unit would spawn 4 units upon death (one per tile occupied by the unit), but this "useful glitch" isn't there. :P

But I'll finish this mod first. Bigobs, bigobs!

More on topic: I modified your ruleset by adding listOrder, so the Waspites and Cybermites appear in correct places now. Ruleset attached.
Thanks. Will upload with new version once the bigobs are ready (not today*).
« Last Edit: April 20, 2014, 11:40:28 pm by robin »

Offline Solarius Scorch

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #118 on: April 20, 2014, 06:22:10 pm »
Thanks. Will upload with new version once the bigobs are ready (not today).

Actually, I'll also make listOrders for research, ufopaedia and other stuff; for now it only covers items.

Offline robin

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Re: Men in Black -beta 1.8 | Cover Alien 0.9
« Reply #119 on: April 20, 2014, 11:39:23 pm »
So I've uploaded new versions.

cover alien is done, bigobs are finally in and everything should work properly.

men in black..
I've removed the special missions because I just can't make them work:
- still couldn't get any ufo spawning fixed on ground.
- MiB base mission second (underground) stage crashes the game.
- the MiB terror mission without the possibility to lock it to the urban terrain*, didn't make sense to me (can't have civilians strolling around in desert/the poles/jungle).
I just want to go back at drawing sprites, multiworm & company are calling me; so I'll wait for someone else to solve these things and then I'll copypaste his ruleset. Sorry.

* this was a known fact though; I tried making a new geoscape urban terrain with space for ufo landing hoping for some kind of miracle, which didn't happen.
« Last Edit: April 21, 2014, 12:00:10 am by robin »