Author Topic: Aliens too passive?  (Read 15747 times)

Offline redv

  • Colonel
  • ****
  • Posts: 335
    • View Profile
Re: Aliens too passive?
« Reply #15 on: February 21, 2014, 03:13:29 pm »
Aliens too passive?

I feel the same.
This discussion reminded me of one old commit, where i suggested increase quantity of missions.
I believe, quantity of missions should depend on difficulty level.
https://github.com/SupSuper/OpenXcom/pull/691

Warboy, are you not changed your mind?

Offline CloseProximity

  • Squaddie
  • *
  • Posts: 9
  • Murphy was an Optimist!
    • View Profile
Re: Aliens too passive?
« Reply #16 on: July 15, 2014, 08:34:34 am »
Too passive? I beg to differ. After not playing for many years, I started my first OXC game on "Experienced." While it started out a bit slower than I remembered from the old days, there were times just before I had researched plasma cannons I wished I had five or six interceptors per base. I could barely keep the Avalanche stocked. The aliens even assaulted one of my mind-shielded bases.

Passive? I think not.

Offline Gifty

  • Colonel
  • ****
  • Posts: 138
    • View Profile
Re: Aliens too passive?
« Reply #17 on: July 15, 2014, 08:39:37 am »
I'm pretty sure they're exactly as they should be; smarter, even.
« Last Edit: July 15, 2014, 08:42:50 am by Gifty »

Offline redv

  • Colonel
  • ****
  • Posts: 335
    • View Profile
Re: Aliens too passive?
« Reply #18 on: July 15, 2014, 12:04:00 pm »
Too passive? I beg to differ. After not playing for many years, I started my first OXC game on "Experienced." While it started out a bit slower than I remembered from the old days, there were times just before I had researched plasma cannons I wished I had five or six interceptors per base. I could barely keep the Avalanche stocked. The aliens even assaulted one of my mind-shielded bases.

Passive? I think not.

Yes, behavior of aliens was changed after commits: https://github.com/SupSuper/OpenXcom/commit/c6371fc9816b42e373f531ea146123f0e4046cb4 and https://github.com/SupSuper/OpenXcom/commit/a61079de736ea254e7503f04970af081db49000f

After these commits quantity of alien missions has become as in vanilla Xcom. Before was about 50-60% of vanilla UFOs.
« Last Edit: July 15, 2014, 12:06:23 pm by redv »

Offline CloseProximity

  • Squaddie
  • *
  • Posts: 9
  • Murphy was an Optimist!
    • View Profile
Re: Aliens too passive?
« Reply #19 on: July 15, 2014, 07:11:32 pm »
I'm pretty sure they're exactly as they should be; smarter, even.

I'm not complaining. I like it as it is. I want my pilots to earn their upkeep.  I don't pay them 600k per month to have wine and cheese parties in the hanger. :)

Yes, behavior of aliens was changed after commits:

After these commits quantity of alien missions has become as in vanilla Xcom. Before was about 50-60% of vanilla UFOs.

I guess I found OpenXCom after the change was made.