Author Topic: 'special' terror missions - all terror units in mass  (Read 3601 times)

Offline kharille

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'special' terror missions - all terror units in mass
« on: October 23, 2013, 04:00:47 pm »
How about a new encounter?  One where every alien unit is a particular type like chryssalids or sectopods or the others?  Gives a new meaning to 'terror'....

Offline Kain13

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Re: 'special' terror missions - all terror units in mass
« Reply #1 on: October 23, 2013, 05:18:07 pm »
this is an interesting offer in terms of gameplay but not in terms of reasonableness, "terrorists" reasonable complement of aliens , and not vice versa  :)

Offline Svanh

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Re: 'special' terror missions - all terror units in mass
« Reply #2 on: October 24, 2013, 01:00:29 am »
You could do this easily enough yourself via ruleset editing. Define an alien race made up of only terror units and either change the standard terror mission deployment or create your own deployment, ufo and mission to make it appear ingame.

I made a UFO site from one of Luke83's Abductor designs which has a deployment of 1 rank 0 alien(Commander) and around 10 or so rank 6 and 7 aliens (Terror units). Playing it against Snakemen is a nightmare.

Making a specialised second type of terrror mission (Not one based on a UFO) will have to wait until more options are added to the deployments section of the ruleset.

Offline Warboy1982

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Re: 'special' terror missions - all terror units in mass
« Reply #3 on: October 24, 2013, 09:30:35 am »
you should be able to use the mixed race list in racial weights for terror missions and have them pop up from time to time

Offline Svanh

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Re: 'special' terror missions - all terror units in mass
« Reply #4 on: October 24, 2013, 09:59:10 am »
you should be able to use the mixed race list in racial weights for terror missions and have them pop up from time to time

Mixed might not be the best idea as the terror mission deployment gives you everything but the highest-ranked aliens of a race. For mixed race these are Ethereal soldiers but the two aliens below (The two classes of aliens that will show up in the mission) are Ethereal Leaders and Ethereal Commanders respectively. You may not want these early in the game.

EDIT: I've made a ruleset which changes the mixed race definition to have all terror units and makes mixed crews perform terror missions. You should get all terror units or all terror units and 1 or 2 snakemen soldiers. It's attached at the bottom of this post.

To use it, add - TERROR CUSTOM below - Xcom1Ruleset in your config file and place the ruleset file in ...\openxcom\data\rulesets

Let me know if you have any trouble!  :D
« Last Edit: October 24, 2013, 10:15:10 am by Svanh »

Offline luke83

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Re: 'special' terror missions - all terror units in mass
« Reply #5 on: October 24, 2013, 11:02:56 am »
Been wanting to try something similar for some time, i have 3 types of chrysalids  and was trying to set up a "SWARM" race ( as a additional Race set)but never worked out why it keeps failing on loading.

Offline Danny

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Re: 'special' terror missions - all terror units in mass
« Reply #6 on: October 24, 2013, 02:40:10 pm »
Chrysalids only terror site at night or a big UFO blocking out the sun... ^^

And lots of civilians... ;)

Offline kharille

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Re: 'special' terror missions - all terror units in mass
« Reply #7 on: October 24, 2013, 03:14:18 pm »
Yeah, and xcom 2 terror sized maps....  in a dense city environment with lots of convenience stores, residences and warehouses....  Watch em' drop off roofs...  The rookies will be fighting for toilet paper.....

Offline Svanh

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Re: 'special' terror missions - all terror units in mass
« Reply #8 on: October 25, 2013, 02:22:51 am »
Been wanting to try something similar for some time, i have 3 types of chrysalids  and was trying to set up a "SWARM" race ( as a additional Race set)but never worked out why it keeps failing on loading.

Did you set it to have 8 ranks (0,1,2,3,4,5,6,7)? If not, then that's your problem. You need to have as many ranks as are defined in the deployments for it to work. Just repeat one or two of your Chrysalid varieties for some of the ranks and it should work.

Offline luke83

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Re: 'special' terror missions - all terror units in mass
« Reply #9 on: October 25, 2013, 11:18:07 am »
Did you set it to have 8 ranks (0,1,2,3,4,5,6,7)? If not, then that's your problem. You need to have as many ranks as are defined in the deployments for it to work. Just repeat one or two of your Chrysalid varieties for some of the ranks and it should work.

Honestly i cant remember, i know i only tried setting up my Spitter Chrysalids and i couldn't get it working , here is the link :https://openxcom.org/forum/index.php?action=dlattach;topic=1465.0;attach=6233

Offline Svanh

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Re: 'special' terror missions - all terror units in mass
« Reply #10 on: October 26, 2013, 02:46:59 am »
Honestly i cant remember, i know i only tried setting up my Spitter Chrysalids and i couldn't get it working , here is the link :https://openxcom.org/forum/index.php?action=dlattach;topic=1465.0;attach=6233

I had a quick look and race definitions seem fine. Your STR_FLOATER_ELDER_COMMANDER has a unit name of STR_FLOATER_COMMANDER but that's all I've found so far.