Author Topic: additional visual clues on the geoscape  (Read 1128 times)

Offline moriarty

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additional visual clues on the geoscape
« on: October 02, 2013, 11:57:20 am »
as an additional help for convoluted interception situations: would it be possible to add a (toggleable) flight path preview for xcom craft? simply a line that connects the crafts current location with the target along the current calculated flight path? I recently had one of those situations where I followed a battleship and discovered a large scout and two supply ships in-flight, probably all on an alien base construction mission. I scrambled my interceptors from the two nearest bases, and got totally confused as to who was targeting which UFO :)

also (this was discussed before, but I wanted to bring it up again): would it be possible to 1) externalize the geoscape sprites and 2) allow for different sprites depending on UFO size?