Is it possible to apply the "waypoint" variable to ammunitions instead of weapons. This would make it possible to mod in special guided ammunitions for example for the rocket launcher.
If the variable was an integer (instead of a boolean), it could limit the number of waypoints with the specific ammunition.
It would also be great, if one had access to the amount of "drift" for each ammunition via a ruleset variable. Although I am not sure how exactly the drift mechanic for the blaster launcher is implemented in OpenXcom
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