Nice job !
I like this idea to introduce awards.
Some suggestions I have in mind (sorry but no idea how to model it) :
- amount of x kills in a limited number of missions (e.g 25 kills in 10 first missions) -> kill medal
- x missions in a country -> country medal
- give a retribution depending on kind of medal
-> kill medal type => stat bonus e.g. +1 Health
-> country medal type => bonus of +5000/medal to country budget
-> ...
Limited number of mission kills can be done easily enough; I already have it's mechanics in mind. It would be slightly different than the rest, but just a few lines of code.
X missions in a country is in
I am very pleased with that one, as it is modular, so you can have a "Canada Campaign Medal" and a "Egypt Campaign Medal", etc.
Bonuses per medal, however, I haven't looked at. Main reason is because it would be unlikely to be merge into the core game, so it is on the back burner. However, it would not be difficult to add. It could even me doable via the ruleset, once the code gets written. I also like the idea of bonus money and stuff, because I had never thought of bonuses beyond soldier stats.