Author Topic: MAPVIEW upgrade  (Read 270416 times)

Offline kevL

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Re: MAPVIEW upgrade
« Reply #585 on: April 30, 2024, 05:47:40 pm »
@mikKoi

gettin there, almost done

re. McdView
- extended BigWall 0..9
- extended TerrainLevel -24..+24

And if the Strict flag is turned off, the entire range of a value-type is allowed (usually unsigned byte, but is a short for scang and a signed byte for terrainlevel).

re. TopView
- draw a small indicator on the tile for each part that has custom LoFT(s). see attached pic
This will assume that any custom LoFTs are merely extensions in the stock loftemps that ships with UFO or TFTD.


I still want to add an option to turn the indicators off, and maybe rework the current blobs a bit ...

Offline mikKoi

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Re: MAPVIEW upgrade
« Reply #586 on: May 01, 2024, 09:15:06 am »
Very nice, McdView is a handy tool to use for small adjustments when working on a map in MapView. It is more clearly sorted than McdEdit and therefore faster to use.

For the same reason, I've probably made my own LoFTs, because imo the EU vanilla set is so messy and confusing.

Good job, thanks for that, hope it wasn't too much trouble.

Offline kevL

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Re: MAPVIEW upgrade
« Reply #587 on: May 01, 2024, 03:52:27 pm »
hope it wasn't too much trouble.
it's fine as long as i take my time,

and forgot to mention, a rightclick on the label of a textfield offers to assign its value to other selected records in the MCD


i guess a week till release,

Offline kevL

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Re: MAPVIEW upgrade
« Reply #588 on: May 07, 2024, 03:31:27 am »
blob tweaks ...

very close, but i see a slight glitch on the mainview screen i want to look into,