Author Topic: [WEAPON] M-79 Grenade Launcher.  (Read 32578 times)

Re: [WEAPON] M-79 Grenade Launcher.
« Reply #15 on: December 19, 2013, 09:28:28 pm »
Looks like a small bug in description :P

Offline Warboy1982

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #16 on: December 19, 2013, 09:55:01 pm »
The collective term for all types of ammunition is munitions.

Re: [WEAPON] M-79 Grenade Launcher.
« Reply #17 on: December 19, 2013, 09:57:54 pm »
Ah. Ok, Warboy :)

Offline johnny

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #18 on: January 17, 2014, 08:23:31 pm »
hey guys,

insert this into your rule file to get german translation:

  - type: de
    strings:
      STR_GRENADE_LAUNCHER: Granatwerfer
      STR_LAUNCHER_FRAG: 46mm Granate (Explosiv)
      STR_LAUNCHER_INC: 46mm Granate (Brand)
      STR_LAUNCHER_SMOKE: 46mm Granate (Rauch)
      STR_GRENADE_LAUNCHER_UFOPEDIA: Der Granatwerfer eignet sich hervorragend für den Einsatz über mittlere und lange Distanzen und kann mit drei verschiedenen Munitionstypen verwendet werden.

cheers,
j.

Offline Quixote

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #19 on: January 18, 2014, 02:28:11 pm »
Looks nice, but I have a suggestion. How about making it only able to fire in "aimed" mode? It seems to me that it's more fitting with the way a real grenade launcher would be used in the field.

(Yes, I realise this is a computer game and that other weapons such as the rocket launcher can be used to snap fire too, but two wrongs don't make a right :) )


Offline Solarius Scorch

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #20 on: January 20, 2014, 06:52:43 pm »
Snap firing mode makes a lot more sense for a GL than a RL, so I wouldn't worry that much. A bigger problem is that the GL's innate stats are insanely good; basically it's the same as a small rocket, but waaay more handy (lighter, smaller, faster and more accurate), not to mention it has ballistic profile (which in most cases is an advantage).
I spoke with Dioxine earlier and after some deliberation we nerfed GL's power and made its ammo heavier (they were lighter than anything else in the game. :) ) After the changes the GL is still useful, but not so much of a game breaker.

Having said that, this is an excellent mod that should have been made. We just polished it a little, as it seemed unfinished.

A suggestion of the new ruleset is attached below.

Offline Quixote

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #21 on: January 21, 2014, 02:09:16 pm »
I think both rocket and grenade launchers make more sense if they are restricted to aimed fire mode. But that's just my opinion.

Stat balancing is always good. I'm wondering if anyone has made a general rebalancing mod?

Offline Falko

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #22 on: April 08, 2014, 01:57:54 am »
i play this mod and the grenade launcher is IMHO overpowered
for all aliens in the first 3 (superhuman) months  (oustside an UFO) i used only this weapon
i dont know how modding works but is it possible to change the HE munition into two types
1 with a small explosion diameter (2-4 tiles) but high damage (~70)
and a wide range explosion with low damage (~30-40) to remove obstacles
or is radius dependent on the damage?

Offline Solarius Scorch

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #23 on: April 08, 2014, 02:24:40 am »
Stat balancing is always good. I'm wondering if anyone has made a general rebalancing mod?

I think I'll make a compilation/megamod some day. Not quite yet though.

Offline Warboy1982

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #24 on: April 08, 2014, 06:33:26 am »
...is it possible to change the HE munition ... radius ...?

it's all very easy to modify, just open up the .rul file and alter the blastRadius property of the grenade ammo

Offline Raidau

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #25 on: April 27, 2014, 09:10:57 am »
I made a new graphics for the grenade launcher. Actually I just converted images from ufo2000, which are much better, to my mind. Anyone feel free to use it :)

Offline civilian

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #26 on: April 27, 2014, 01:06:01 pm »
The UFO2000 icons are easy to use, they seem to use the same palette index.

Offline Aldorn

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #27 on: May 11, 2014, 10:28:57 pm »
French Translation

Code: [Select]
  - type: fr
    strings:
      STR_GRENADE_LAUNCHER: Lance-Grenades
      STR_LAUNCHER_FRAG: Grenade Explosive 46mm
      STR_LAUNCHER_INC: Grenade Incendiaire 46mm
      STR_LAUNCHER_SMOKE: Grenade Fumigène 46mm
      STR_GRENADE_LAUNCHER_UFOPEDIA: Le Lance-Grenades M-79, de par les types d'explosifs divers et variés dont il dispose, peut s'avérer très utile dans nombre de situations.

Offline Solarius Scorch

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #28 on: May 12, 2014, 01:16:30 am »
Well then :)

Code: [Select]
  - type: pl-PL
    strings:
      STR_GRENADE_LAUNCHER: Granatnik
      STR_LAUNCHER_FRAG: Granat wybuchowy 46 mm
      STR_LAUNCHER_INC: Granat zapalający 46 mm
      STR_LAUNCHER_SMOKE: Granat dymny 46 mm
      STR_GRENADE_LAUNCHER_UFOPEDIA: Granatnik M-79 może korzystać z różnych typów amunicji, dzięki czemu sprawdza się w niemal każdej sytuacji.

Offline DrakeCross

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Re: [WEAPON] M-79 Grenade Launcher.
« Reply #29 on: November 16, 2014, 01:15:35 am »
I keep getting an error saying Couldn't open Resources/GrenadeLauncher/BigGrenadeLuncher.gif

I am using the latest version and I'm not sure what is wrong.