Author Topic: Ruleset - How to add new items?  (Read 5853 times)

Offline Amiga

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Ruleset - How to add new items?
« on: May 24, 2013, 12:12:36 pm »
Is there any tutorial how to add new things using ruleset? Especially I would like to edit research tree. For example medikit without researching. Appreciate for any help :-)
« Last Edit: May 24, 2013, 01:53:16 pm by Amiga »

Offline Warboy1982

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Re: Ruleset - How to add new items?
« Reply #1 on: May 24, 2013, 06:31:41 pm »
well, to remove the research requirement for medikits, you can delete the "requires:" section from manufacture and ufopedia, and delete the research entry.

a guide would be nice though.

Offline Amiga

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Re: Ruleset - How to add new items?
« Reply #2 on: May 24, 2013, 06:35:47 pm »
All in ruleset file?

Offline Amiga

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Re: Ruleset - How to add new items?
« Reply #3 on: May 24, 2013, 09:45:42 pm »
Ok I done with medikit:))) I can manufacture it stright away without research. Now Im trying to find out how to add more requariments for heavy Plasma

Offline AndO3131

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Re: Ruleset - How to add new items?
« Reply #4 on: May 24, 2013, 10:18:56 pm »
Try replacing in rulesets
Code: [Select]
- name: STR_HEAVY_PLASMA
  cost: 800
  needItem: true
  dependencys:
    []
  unlock:
    []
with something like this:
Code: [Select]
- name: STR_HEAVY_PLASMA
  cost: 800
  needItem: true
  dependencys:
    - STR_HEAVY_LASER
  unlock:
    []

Offline Amiga

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Re: Ruleset - How to add new items?
« Reply #5 on: May 24, 2013, 10:46:00 pm »
Working BRILIANT:) Now I can modify whole Tech tree  8)
« Last Edit: May 24, 2013, 10:52:06 pm by Amiga »