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Author Topic: [WEAPON] Ufo:TTS Style SniperRifle  (Read 49013 times)

Offline moriarty

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Re: Ufo:TTS Style SniperRifle
« Reply #45 on: October 02, 2013, 12:27:36 pm »
"hu-HU"? seriously?  ;D ;D

also, why are these with a dash "-" instead of an underscore "_" like everything else?  :o  ???

Offline SupSuper

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Re: Ufo:TTS Style SniperRifle
« Reply #46 on: October 02, 2013, 05:07:37 pm »
"hu-HU"? seriously?  ;D ;D

also, why are these with a dash "-" instead of an underscore "_" like everything else?  :o  ???
Don't ask me, I didn't come up with them, they're an international standard. :P

Offline kkmic

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Re: Ufo:TTS Style SniperRifle
« Reply #47 on: October 02, 2013, 05:34:47 pm »
[offtopic]
    @Warboy: Speaking of standards and languages, I remembered this: https://unicode.org/repos/cldr-tmp/trunk/diff/summary/root.html. You may find it handy for i18n projects.
[/offtopic]

Nothing ontopic to see here, please move along.

Offline Aldorn

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #48 on: May 20, 2014, 06:10:25 am »
A question (to toshiaki2115 if he hears me, or to anyone else able to understand my question and answer it !) :

In your archive Sniper_Rifle_Mod, in file SniperRifle_u2s.rul, the reference 385 below
Code: [Select]
  - type: Projectiles
    height: 3
    width: 57
    subX: 3
    subY: 3
    files:
      385: Resources/SniperRifle/BulletSprite.png
seems to be not pointed (also "called") anywhere

I was expecting to meet something like "bulletSprite: 385" but instead it is
Code: [Select]
    bulletSprite: 11

Could it be an error ?

(or do I definitely understand absolutely nothing :-\ )
« Last Edit: May 20, 2014, 06:13:00 am by Aldorn »

Offline Dioxine

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #49 on: May 20, 2014, 07:02:10 am »
No, it's not an error. Every bullet sprite has 35 'frames', hence bullet 11 is projectile 385, 12 is 420, 13 is 455 etc.

Offline Aldorn

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #50 on: May 20, 2014, 06:48:12 pm »
Clear, thanks

Offline phobos2077

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #51 on: June 16, 2014, 07:21:40 pm »
Russian strings:
Code: [Select]
  - type: ru
    strings:
      STR_SNIPER_RIFLE: Снайперская Винтовка
      STR_SNIPER_RIFLE_CLIP: Магазин к сн. винтовке
      STR_SNIPER_RIFLE_UFOPEDIA: Эта снайперская винтовка калибра 12.7мм намного мощнее стандартной винтовки и обладает высокой точностью. Однако, большой вес и низкая скорострельность ограничивают её возможности.

Offline Warboy1982

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #52 on: June 17, 2014, 12:02:44 am »
updated with german and russian strings, thanks a bundle.
also i changed 12.7mm caliber out for .50 caliber, because derp.

Offline Aldorn

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #53 on: June 17, 2014, 03:36:05 am »
I like this sniper rifle (I modded it with 2-bullets clips)

Offline SiceX

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #54 on: September 05, 2014, 12:55:39 am »
Italian translation!
Code: [Select]
  - type: it
    strings:
      STR_SNIPER_RIFLE: Fucile di Precisione
      STR_SNIPER_RIFLE_CLIP: Caricatore per Fucile di Precisione
      STR_SNIPER_RIFLE_UFOPEDIA: "Questo Fucile di Precisione calibro .50 e più potente di uno normale ed ha un eccellente precisione. Ad ogni modo, e più difficile da usare ed ha un basso rateo di fuoco."

Offline Brian

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #55 on: September 05, 2014, 01:56:21 am »
Sorry for the bump, but the download link isn't working.  When I click the link in the first post or in Warboy's post on page 2, I get:

An Error Has Occurred!

You are not allowed to access this section

Offline SeaTea

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #56 on: November 03, 2014, 11:52:39 pm »
Sorry for the bump, but the download link isn't working.  When I click the link in the first post or in Warboy's post on page 2, I get:

An Error Has Occurred!

You are not allowed to access this section


Same. Also, trying to get this mod from https://www.openxcom.com/ (in the 'most downloaded') it actually sends you to another mod altogether (one for a laser sniper rifle).

Can anyone shed some light on this?

Offline ivandogovich

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #57 on: November 04, 2014, 12:50:08 am »

Same. Also, trying to get this mod from https://www.openxcom.com/ (in the 'most downloaded') it actually sends you to another mod altogether (one for a laser sniper rifle).

Can anyone shed some light on this?

The OpenXcom.com site has had some challenges.  In the Opening Post of this forum thread, you will find downloads for the mod.  These threads serve as alternate locations for the downloads, often times.

Cheers, Ivan :D

Offline SeaTea

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #58 on: November 04, 2014, 01:07:40 am »
The OpenXcom.com site has had some challenges.  In the Opening Post of this forum thread, you will find downloads for the mod.  These threads serve as alternate locations for the downloads, often times.

Cheers, Ivan :D


Like Brian, when I follow the links in the opening post I get a message saying 'An Error Has Occurred!' and that 'You are not allowed to enter this section'

Offline Arthanor

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Re: [WEAPON] Ufo:TTS Style SniperRifle
« Reply #59 on: November 04, 2014, 01:19:22 am »
Indeed, the link in the first post does not seem to work anymore. It may be that this mod is not maintained anymore?

If I may point you towards my mod, the XCom Armoury Expanded, you will find the sniper rifle taken from this mod, a shotgun, and their laser equivalents in the main ruleset, along with a wide selection of other stuff that's entirely optional in other rulesets.