April 1997Calendar:
- Apr 3: Chief Medical Officer contacts me reminding me to research Bio Lab. Already on it. I do like these reminders though, they make the game a lot more intuitive.
- Apr 4: Suspects in Azores. Cortain squad rotated to inexperienced agents and deployed. One brave dagonite with a billhook, thoroughly tased. Unfortunately had to dismiss him to maintain prison space.

- Apr 4.a: Red Tape event! We learn about... the Mortar! I'm a little unsure how useful that will be given that Mortar Acquisition isn't until Promo III. (Checked, you don't need to know about mortars to acquire them. It does have overlap with a few interrogation targets though so that's nice)
- Apr 4.b: Madman Rampage in Yakutsk. Sent Red Hilt. Big industrial areas with docks and warehouses. Gunfire end of turn one, civilians dying end of turn 2. On turn 3 we spot a man with a Famas and start the approach. Agent Bao bravely runs forward to attract fire while Agent Rahmawati goes in with the taser. The bugger is tough and managed to throw a grenade before we knock him down. Both agents pretty seriously injured, but we get out with a net positive score.

- Apr 4.c: Suspects in Canary Islands. Sent Strange Hangings. Standard gaming.
- Apr 7: Started building bio lab next to X-COM HQ. It will take 20 days.
- Apr 7.a: Another Cult in Casablanca. Strange Hangings investigates. No capture
- Apr 12: Interrupting our string of interrogations, suspects in Kansas City. A newly reequipped Red Hilt investigates. One EXALT Infiltrator, easily dealt with.
- Apr 12.a: Zombies in South America. Too far for Cortain so we sent Strange Hangings. Lost both civilians but got out unscathed. Slight positive score and a little bit of money from the live captures we don't have room for.
- Apr 13: Illegal Trade event, second of the run. Followed up immediately by an SLF in Northern Canada. Cortain is sent, we'll see if it gets there.
- Apr 14: Suspects in Brasilia. Red Hilt just got back so out they go again. No captures, another single digit blip on the scorecard.
- Apr 15: Another CIA event. Gotta love em.
- Apr 15.a: Cortain finally arrives at its SLF. Happy to see more Mongorns. They're very easy to hunt with ranged weapons when they just flail around at the edge of range. One captured live, the other three killed. Agent Orengo in particular did a good job with his hunting rifle.

- Apr 16: Kiryu-Kai History lesson, allowing those events to spawn.
- Apr 17: Strange Hangings investigates Cults in the Maldives. Red Hilt goes after Cattle Mutilation in the North Eastern US. Both missions go flawlessly.
- Apr 18: Crop Circles on the far eastern coast of Russia (near Manchuko). It's too far for Cortain, so I have to wait for another car to get back before I pursue it. Strange Hangings deployed in the late evening with a pair of less-experienced agents, netting a captured farmer.
- Apr 19: Red Hilt's team is similarly rotated as they head out for Suspects in Darwin, Australia. EZ.
- Apr 20: General Strategy researched. Will be a bit before I can prioritize staff. I decide now is an opportune moment to get a new car.
Research This Month:
- Apr 21: Another cattle mutilation, this one close enough that Cortain can handle it. A rookie team is sent, including Agent Pavu, the only agent to not have been on at least one mission. This time the farmer has a shotgun and the captain takes a wound rushing the farmer down. Kevlar vests save lives.
- Apr 22.a: Madman in the DRC. Strange Hangings deployed with two more trustworthy agents. We run into him turn one, Tanida takes a few rounds but return fire with tasers brings the lunatic down with no civilian casualties. Tanida wounded for the second time, Cavalier earned.

- Apr 23: SLF in NA, Red Hilt sent. Large pod of Megascorpions. One very foolish civilian who managed to not die. Cavalier earned.
- Apr 24: Private Transport now available. sold Strange Hangings for Caliburn, named after (no surprise) the legendary sword.
- Apr 26: Is Homicidal Maniac supposed to drop Council of Earth straight away? If not, this feels pretty lucky. Starting in on Cults.

- Apr 26.a: Cult Apprehension in Spain. Close enough that I could send Cortain, but I decide to wait until morning and sent Caliburn for her maiden voyage. The private car really does feel incredibly fast. It's just a dagonite who walks into the business end of a shotgun. Easy mission.
- Apr 27: Bio Lab finished. I hold off on hiring scientists until the beginning of May.
- Apr 28: EXALT is known. Black Lotus in Jakarta, we send in Caliburn again. This time it's a clean capture.
- Apr 29: Cult in Siberia. Red Hilt deployed. Another easy capture.
- Apr 31: Council Report.

Research this month:
Bio Lab (Apr 7) -> EXALT Infiltrator (Apr 9) -> Abducted Farmer (Apr 11) - Black Lotus Follower (Apr 12) - Supporter of Dagon (Apr 14), Abducted Farmer (Apr 14) -> X-COM History: Kiryu Kai (Apr 16) -> X-COM PAU: General Strategy (Apr 20) -> Transport Alternative (Apr 24) -> Homicidal Maniac (Apr 26) -> EXALT (Apr 28) -> Red Dawn (Apr 30) -> Black Lotus
April went well. Several important research projects, a few very solid missions, no KIAs, and a good chunk of the way towards the Intel Lab. I could likely have gotten all four cults researched had I skipped the madmen and/or the general strategy items. I'm not sweating it. Wound times are pretty nasty at the moment, but the barracks has enough people in it that I don't feel too worried about getting a sick bay up. That will likely change as we transition into anti-cult ops in the coming months. The most difficult mission type at the moment is zombie outbreaks, followed by SLFs. SLFs are simply unpredictable, while Zombie outbreaks just come with a large number of enemies while on a 2-man squad size. I suspect they'll be a lot easier once we get more guns and bigger vehicles.
Priorities for May:
1. Intel Lab. Research should be quick. 1st half of the month at most, especially with the Bio Lab online. If possible, I'll time construction to finish in early June (thanks psaslova for the tip)
2. Prison cells. I think a second set will help, especially with more cultists to capture on the horizon.
3. Start working on the undercover ops for the Syndicate/Osiron questline.
4. Start working on staff. Xenologist is already available, Researcher is two or three techs away. Engineer and Military Envoy will both require a smidgen of luck with cult activities, but it's entirely possible I could get a Psiclone this month since I've already researched EXALT.