Author Topic: [Suggestion] Go to nearest base <B>, not last visited (option)  (Read 293 times)

Offline hth

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[Suggestion] Go to nearest base <B>, not last visited (option)
« on: February 17, 2025, 04:36:39 am »
I can hardly imagine a situation in which default behavior would be useful.
« Last Edit: February 17, 2025, 05:13:15 am by hth »

Online Meridian

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Re: [Suggestion] Go to nearest base <B>, not last visited (option)
« Reply #1 on: February 17, 2025, 10:46:27 am »
Go to nearest base <B>, not last visited (option)

Can someone translate this to plain English please?

Online psavola

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Re: [Suggestion] Go to nearest base <B>, not last visited (option)
« Reply #2 on: February 17, 2025, 11:13:16 am »
The suggestion is to change which base is displayed when B is pressed on geoscape.

Offline Delian

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Re: [Suggestion] Go to nearest base <B>, not last visited (option)
« Reply #3 on: February 17, 2025, 12:17:59 pm »
Nearest base probably means nearest to the point to were the globe is currently centered at.

I don't think such an option would be very useful; it would only make the B button act inconsistent and annoying.

Offline hth

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Re: [Suggestion] Go to nearest base <B>, not last visited (option)
« Reply #4 on: February 17, 2025, 05:11:28 pm »
I don't think such an option would be very useful; it would only make the B button act inconsistent and annoying.
Why so? If you want to go to basescape after sucessfull interception, when probably you do it for assembling a craft, better corresponding for particular target assault; if you want to go home after ground mission, probably it will be home of that victorious squad, to examine wounds/stats/vaults/whatever.

Only exception which I can imagine here is playing style, when you have only one active base and rest of all are auxillaries. But in such case vanilla behavior of <B>ase command doesn't suit you either.

So ideally here should be three separate behaviors: default; go to nearest base; go to first (main) base.
« Last Edit: February 17, 2025, 05:13:46 pm by hth »