I stumbled upon what seem like a terrain visibility update bug, could not see terrain from a certain window of a craft (xpiratez starting airbus).
This behaviour is reliably replicatable. I could swear it didnt always work this way so I dug through older version and figured out the change to be between OXCE 7.8 and 7.9 (I used same mod files and only OXCE exes were different so craft geometry difference couldn't theoretically play a role).
Most likely it is related to the change mentioned in this topic:
https://openxcom.org/forum/index.php/topic,11084.0.htmlThis is a fpslook comparison between 7.8 and 7.9 comparison (note that way it renders changed so its not 1 to 1) to explain why I thought its a bug:
and within one version terrain visible from window (1st image) vs actual terrain (2nd image) is looking like this:
Worth noting that I only found bug happening for bottom window of the craft, the top one which is symmetrical works just fine. There are probably other cases when this bug kicks in but I didnt have anything else at hand. Also since the bug only affects terrain visibility and not detecting units its not a critical one but unpleasant one to me regardless.