New version!
Changelog:
2.0.0 (17.12.2024):
- The number of gradations for all stats except psi-skill has been reduced to five:
Terrible (not changed): from 0 to the average between the minimum and maximum values, with symbols: "." for strength, bravery, reactions, melee, throwing and firing accuracy, "-" for sanity and psi-strength;
Bad (not changed): from the average between the minimum and maximum values to the maximum value, with symbols: ":" for strength, bravery, reactions, melee, throwing and firing accuracy, "+" for sanity and psi-strength;
Normal (not changed): from the maximum value to the gym/psi lab training limit, with symbols: "!" for strength, bravery, reactions, melee, throwing and firing accuracy, "=" for sanity and psi-strength;
Good (changed): from the gym/psi lab training limit to the ground/air combat training limit, with symbols "s b r a m t f p" for strength, bravery, reactions, sanity, melee, throwing, firing accuracy and psi-strength respectively;
Great (changed): from the ground/air combat training limit to infinity, with symbols "S B R A M T F P" for strength, bravery, reactions, sanity, melee, throwing, firing accuracy and psi-strength respectively;
- Now the stat boundaries for grades don't take into account bonuses from transformations and commendations (since it turns out the game itself doesn't take that into account).
- Removed pilot level zero symbol.
- The number of pilot levels has been reduced to nine.