aliens

Author Topic: [DONE][Suggestion] UFO Extender Accuracy for Throwing  (Read 1663 times)

Offline Ethereal

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[DONE][Suggestion] UFO Extender Accuracy for Throwing
« on: September 13, 2024, 01:24:31 pm »
I suggest reworking the throwing accuracy system. The "dropoff", "minRange", "maxRange" parameters should work for throwing exactly the same as for shooting. Also, the new parameter "throwRange" and "underwaterThrowRange" should work similarly to the parameters "autoRange", "snapRange", "aimRange", but for throwing.

To put it simply, we need some kind of throwing accuracy system that would reduce accuracy depending on the distance and environment.

Offline hth

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Re: [Suggestion] Throwing accuracy decreases with distance.
« Reply #1 on: September 14, 2024, 02:50:49 pm »
+1

Grenades is OP not only because aliens are not smart enough to adopt the human techniques of throwing warfare (borrowed from squids and monkeys), but also for those sniping throws other 100+ meters using friendly FoV. In world of XCOM superhumans basketball game probably played on football fields).
« Last Edit: September 14, 2024, 03:21:37 pm by hth »

Offline Meridian

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Re: [Suggestion] Throwing accuracy decreases with distance.
« Reply #2 on: September 15, 2024, 12:33:06 pm »
ok

Offline Meridian

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Re: [DONE][Suggestion] UFO Extender Accuracy for Throwing
« Reply #3 on: May 11, 2025, 12:19:17 pm »
To put it simply, we need some kind of throwing accuracy system that would reduce accuracy depending on the distance and environment.

Done.

https://github.com/MeridianOXC/OpenXcom/commit/84e388001eeff48fea5221541a212132faac9463

Example:

Code: [Select]
items:
  - type: STR_MAGNA_BLAST_GRENADE
    throwRange: 8
    underwaterThrowRange: 6
    throwDropoffRange: 4
    underwaterThrowDropoffRange: 2
    throwDropoff: 3
    weight: 3

Offline Ethereal

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Re: [DONE][Suggestion] UFO Extender Accuracy for Throwing
« Reply #4 on: May 11, 2025, 04:51:08 pm »
Thank you. Waiting for the update.