A small submod that changes the stats of enemies and neutral units between 80-120% of their base value at the start of a ground battle. So now you can meet a sectoid who can fight well, or a muton who doesn't have enough strength to use a blaster launcher. Or even a ethereal who is bad at psi.
Requires: -
OpenXcom Extended any version
OR
Brutal-OXCE any version.
-
The X-Com Files mod any version.
Compatibility: - Compatible with any other submod.
Notes: - You can activate this submod at any stage of your game.
- All of the above images are taken in developer mode to show the differences in the modified stats of the different sectoid soldiers.
- If you want to customize the enemy's stat range to your taste, open the
..\OpenXCom\user\mods\XComFiles_RandomEnemyStats\XCF_RandomEnemyStats.rul file with any text editor (Windows Notepad or Notepad++), find the
set minPercent 80; and
set maxPercent 120; strings and change the numbers
80 and
120 to your desired values (specify adequate values, otherwise the script will not work without notifying the player).
Languages: - The submod does not contain strings visible to the player.
Download link: -
https://mod.io/g/openxcom/m/x-com-files-random-enemy-statsChangelog: