Author Topic: Reshading BattleUnits  (Read 3380 times)

Offline Delian

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Re: Reshading BattleUnits
« Reply #15 on: May 12, 2024, 01:04:13 am »
Heh, is that possible? If globalshade is 9 (barely day), can some tiles get shaded to 10?
« Last Edit: May 12, 2024, 01:55:06 am by Delian »

Offline Yankes

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Re: Reshading BattleUnits
« Reply #16 on: May 12, 2024, 01:17:17 am »
Objects cast shadow under it and make tile darker than rest of map. And this can stack and make places more dark.

Offline Delian

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Re: Reshading BattleUnits
« Reply #17 on: May 12, 2024, 01:28:48 am »
Wow, I didn't know that. It would be super funny if someone could exploit that haha. But anyway, I think it's more important that units don't stand in light during night missions, than it is for them to stand in the dark during day missions.

Edit: I tried a mission site with globalshade=9, but could not find any shade=10 tiles even inside houses, so I dunno if it's possible. In any case, I'd still prefer if the script isn't ran in day missions.
« Last Edit: May 12, 2024, 02:10:21 am by Delian »