aliens

Author Topic: [Suggestion] Alternative craft loadout: Hide items  (Read 1091 times)

Offline Delian

  • Commander
  • *****
  • Posts: 500
    • View Profile
[Suggestion] Alternative craft loadout: Hide items
« on: April 21, 2024, 10:20:29 pm »
I like the "Alternate craft equipment management" feature, however, changing equipment can become unwieldly when the variety of items on the base increases, since all the base items are included in the Inventory screen.

I suggest the following QoL feature: Allow players to mark or grey-out items that they don't wish to appear in the craft soldier's Inventory screen.
« Last Edit: April 22, 2024, 08:04:53 pm by Delian »

Online Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9093
    • View Profile
Re: [Suggestion] Alternative craft loadout: Hide items
« Reply #1 on: April 28, 2024, 04:45:03 pm »
why not just sell them?

what should happen to the items that are already onboard/equipped but marked as hidden?

how can the player change their decision and un-mark the marked items?

Offline Delian

  • Commander
  • *****
  • Posts: 500
    • View Profile
Re: [Suggestion] Alternative craft loadout: Hide items
« Reply #2 on: April 28, 2024, 08:15:35 pm »
Selling the unneeded items would normally be the case, yeah, however there's numerous reasons why the player may choose to keep such items anyway. For instance, they could be manufacturing materials, or items that can later be upgraded, or they're shared as craft armaments, or don't have/can't produce ammo yet, or the player is keeping an item sample for a later research, etc.; I know the unwanted items could be temporarily moved to another base, but that's not always possible, nor is it convenient.

On the craft equipment list screen, the marked (greyed-out?) items always appear, the only thing that changes is their color. Unmarking them would be the same as marking them, for instance, with a right click.

In the inventory screen (outside any actual battle), the hidden items don't appear on the Ground. As for already loaded items... it would probably be simplest if, upon marking, they're unloaded from the craft and removed from any saved soldier inventories. While an item is hidden, it cannot be added (saved loadouts included) to a craft. If a player marks an item as hidden, it implies they don't intend to use it in battles.
« Last Edit: August 15, 2024, 12:18:15 am by Delian »