aliens

Author Topic: "Realistic accuracy and cover system" option  (Read 2494 times)

Offline jnarical

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Re: "Realistic accuracy and cover system" option
« Reply #30 on: June 05, 2024, 09:14:01 pm »
Realistic accuracy improved aimed shots

Realistic accuracy cover efficiency
is default value 50% ? or 70% ? now it seems to be 70% default value (image below)
which value will be the best and most brutal?
This is bug, it seems ( the intention was to make 50% default

Online aziza

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Re: "Realistic accuracy and cover system" option
« Reply #31 on: June 05, 2024, 09:15:23 pm »
and which value of "Realistic accuracy cover efficiency" will be the most brutal? what is your opinion?
as Xilmi mentioned before - 0% is the most brutal by his opinion?
if "Realistic accuracy and cover system" = NO (default) then "Realistic accuracy cover efficiency" will be 0% too (regardless of the set value) ?
« Last Edit: June 05, 2024, 09:33:54 pm by aziza »

Offline jnarical

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Re: "Realistic accuracy and cover system" option
« Reply #32 on: June 06, 2024, 11:18:18 am »
and which value of "Realistic accuracy cover efficiency" will be the most brutal? what is your opinion?
as Xilmi mentioned before - 0% is the most brutal by his opinion?
if "Realistic accuracy and cover system" = NO (default) then "Realistic accuracy cover efficiency" will be 0% too (regardless of the set value) ?
I’m not sure about “most brutal”, cause all mechanics works the same way for both player and AI. So it’s not about difficulty, more about how tedious will your battles be. Less cover efficiency - more successful shots for both sides.

Yes, the topmost RA option enables all set of RA options. Without it, shooting mechanics should be vanilla. If you like tight spread of RA but don’t like cover mechanics - you could disable covers by setting “cover efficiency” to 0%.

Online aziza

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Re: "Realistic accuracy and cover system" option
« Reply #33 on: June 07, 2024, 12:48:27 pm »
OXCEB 8.6.0
a bug - accuracy calculation when shooting alien through walls does not work correctly
if you know (or don't know) that there is an enemy behind the wall and you aim at him and shoot - then although it says 64% hit, in fact it is about 15%, so it is always better to aim behind the enemy, where there will be a real 56% and not fake 64%
previously, when there was a brown crossfire, it quickly became clear that shooting through walls on a brown crossfire was super inaccurate. now the brown crossfire is gone, but the super inaccuracy at this point remains

to reproduce:
1. load this save + options
2. do "auto shot" to the corner, 2 times. and count how many bullets of 6 pcs will hit the corner wall (zero)
use ctrl+click to shoot through the walls
« Last Edit: June 07, 2024, 02:29:19 pm by aziza »

Offline jnarical

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Re: "Realistic accuracy and cover system" option
« Reply #34 on: June 09, 2024, 10:51:09 am »
a bug - accuracy calculation when shooting alien through walls does not work correctly
I'll check that after finishing to fix the crash.

Offline jnarical

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Re: "Realistic accuracy and cover system" option
« Reply #35 on: June 14, 2024, 08:42:10 am »
a bug - accuracy calculation when shooting alien through walls does not work correctly

fixed. fix will be added in next bai release.