Debug mode crash is not "valid" crash :> (probably I personalty fix that teleport with 2x2 units in OXCE because I needed to test somethings).
All crash should be fixed and where fixed in OXC, many cases it was backport from OXCE fix.
If fix is small then PR with it will be merged to OXC sooner or later (depending how much affect players).
I got the same bug in both OXC and OXCE, where you could shoot with aimed to one target, with high >80% accuracy dozens of times without a single hit.
As I was tinkering with accuracy code for long enough, I made a small “mod” where shot from laser pistol or rifle takes 1 TU, so I could easily confirm something is wrong, just by shooting many times without changing anything else.
I ain’t 100% sure I fixed that in my version of code, most probably I did. But I can’t make myself put any effort to debug that again, knowing that my another PR is out there for two years already, where I fixed a bunch of issues with visibility, making OXC behave closer to OG, particularly for cases when in OG one unit could see another, and in OXC, in the very same conditions - he is not.